peerplays-fc/include/fc/crypto/md5.hpp

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#pragma once
#include <fc/fwd.hpp>
#include <fc/string.hpp>
namespace fc
{
class md5
{
public:
md5();
explicit md5( const string& hex_str );
string str()const;
operator string()const;
char* data()const;
size_t data_size()const { return 128 / 8; }
static md5 hash( const char* d, uint32_t dlen );
static md5 hash( const string& );
template<typename T>
static md5 hash( const T& t )
{
md5::encoder e;
e << t;
return e.result();
}
class encoder
{
public:
encoder();
~encoder();
void write( const char* d, uint32_t dlen );
void put( char c ) { write( &c, 1 ); }
void reset();
md5 result();
private:
struct impl;
fc::fwd<impl,216> my;
};
template<typename T>
inline friend T& operator<<( T& ds, const md5& ep ) {
ds.write( ep.data(), sizeof(ep) );
return ds;
}
template<typename T>
inline friend T& operator>>( T& ds, md5& ep ) {
ds.read( ep.data(), sizeof(ep) );
return ds;
}
friend md5 operator << ( const md5& h1, uint32_t i );
friend bool operator == ( const md5& h1, const md5& h2 );
friend bool operator != ( const md5& h1, const md5& h2 );
friend md5 operator ^ ( const md5& h1, const md5& h2 );
friend bool operator >= ( const md5& h1, const md5& h2 );
friend bool operator > ( const md5& h1, const md5& h2 );
friend bool operator < ( const md5& h1, const md5& h2 );
uint64_t _hash[2];
};
class variant;
void to_variant( const md5& bi, variant& v, uint32_t max_depth = 1 );
void from_variant( const variant& v, md5& bi, uint32_t max_depth = 1 );
} // fc
#include <fc/reflect/reflect.hpp>
FC_REFLECT_TYPENAME( fc::md5 )