peerplays-fc/include/fc/io/varint.hpp

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#pragma once
#include <stdint.h>
namespace fc {
struct unsigned_int {
unsigned_int( uint32_t v = 0 ):value(v){}
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template<typename T>
unsigned_int( T v ):value(v){}
//operator uint32_t()const { return value; }
//operator uint64_t()const { return value; }
template<typename T>
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operator T()const { return static_cast<T>(value); }
unsigned_int& operator=( int32_t v ) { value = v; return *this; }
uint32_t value;
friend bool operator==( const unsigned_int& i, const uint32_t& v ) { return i.value == v; }
friend bool operator==( const uint32_t& i, const unsigned_int& v ) { return i == v.value; }
friend bool operator==( const unsigned_int& i, const unsigned_int& v ) { return i.value == v.value; }
friend bool operator!=( const unsigned_int& i, const uint32_t& v ) { return i.value != v; }
friend bool operator!=( const uint32_t& i, const unsigned_int& v ) { return i != v.value; }
friend bool operator!=( const unsigned_int& i, const unsigned_int& v ) { return i.value != v.value; }
friend bool operator<( const unsigned_int& i, const uint32_t& v ) { return i.value < v; }
friend bool operator<( const uint32_t& i, const unsigned_int& v ) { return i < v.value; }
friend bool operator<( const unsigned_int& i, const unsigned_int& v ) { return i.value < v.value; }
friend bool operator>=( const unsigned_int& i, const uint32_t& v ) { return i.value >= v; }
friend bool operator>=( const uint32_t& i, const unsigned_int& v ) { return i >= v.value; }
friend bool operator>=( const unsigned_int& i, const unsigned_int& v ) { return i.value >= v.value; }
};
/**
* @brief serializes a 32 bit signed interger in as few bytes as possible
*
* Uses the google protobuf algorithm for seralizing signed numbers
*/
struct signed_int {
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signed_int( int32_t v = 0 ):value(v){}
operator int32_t()const { return value; }
template<typename T>
signed_int& operator=( const T& v ) { value = v; return *this; }
signed_int operator++(int) { return value++; }
signed_int& operator++(){ ++value; return *this; }
int32_t value;
friend bool operator==( const signed_int& i, const int32_t& v ) { return i.value == v; }
friend bool operator==( const int32_t& i, const signed_int& v ) { return i == v.value; }
friend bool operator==( const signed_int& i, const signed_int& v ) { return i.value == v.value; }
friend bool operator!=( const signed_int& i, const int32_t& v ) { return i.value != v; }
friend bool operator!=( const int32_t& i, const signed_int& v ) { return i != v.value; }
friend bool operator!=( const signed_int& i, const signed_int& v ) { return i.value != v.value; }
friend bool operator<( const signed_int& i, const int32_t& v ) { return i.value < v; }
friend bool operator<( const int32_t& i, const signed_int& v ) { return i < v.value; }
friend bool operator<( const signed_int& i, const signed_int& v ) { return i.value < v.value; }
friend bool operator>=( const signed_int& i, const int32_t& v ) { return i.value >= v; }
friend bool operator>=( const int32_t& i, const signed_int& v ) { return i >= v.value; }
friend bool operator>=( const signed_int& i, const signed_int& v ) { return i.value >= v.value; }
};
class variant;
void to_variant( const signed_int& var, variant& vo, uint32_t max_depth = 1 );
void from_variant( const variant& var, signed_int& vo, uint32_t max_depth = 1 );
void to_variant( const unsigned_int& var, variant& vo, uint32_t max_depth = 1 );
void from_variant( const variant& var, unsigned_int& vo, uint32_t max_depth = 1 );
} // namespace fc
#include <unordered_map>
namespace std
{
template<>
struct hash<fc::signed_int>
{
public:
size_t operator()(const fc::signed_int &a) const
{
return std::hash<int32_t>()(a.value);
}
};
template<>
struct hash<fc::unsigned_int>
{
public:
size_t operator()(const fc::signed_int &a) const
{
return std::hash<uint32_t>()(a.value);
}
};
}