Implemented basic mace::stub with fast compiles!!

This commit is contained in:
Daniel Larimer 2012-10-25 02:45:27 -04:00
parent d36d7f8bc9
commit 4aad422411
3 changed files with 179 additions and 50 deletions

46
include/fc/actor.hpp Normal file
View file

@ -0,0 +1,46 @@
#pragma once
#include <fc/ptr.hpp>
#include <fc/thread.hpp>
namespace fc {
namespace detail {
struct actor_member {
// TODO: expand for all method arity and constness....
template<typename R, typename C, typename A1, typename P>
static fc::function<fc::future<R>(A1)> functor( P&& p, R (C::*mem_func)(A1), fc::thread* t = nullptr) {
return [=](A1 a1){ return t->async( [=](){ return (p->*mem_func)(a1); } ); };
}
};
template<typename ThisPtr>
struct actor_vtable_visitor {
template<typename U>
actor_vtable_visitor( fc::thread* t, U&& u ):_thread(t),_this( fc::forward<U>(u) ){}
template<typename Function, typename MemberPtr>
void operator()( const char* name, Function& memb, MemberPtr m )const {
memb = actor_member::functor( _this, m, _thread );
}
fc::thread* _thread;
ThisPtr _this;
};
}
/**
* Posts all method calls to another thread and
* returns a future.
*/
template<typename Interface>
class actor : public ptr<Interface, detail::actor_member> {
public:
template<typename InterfaceType>
actor( InterfaceType* p, fc::thread* t = &fc::thread::current() )
{
this->_vtable.reset(new detail::vtable<Interface,detail::actor_member>() );
this->_vtable->template visit<InterfaceType>( detail::actor_vtable_visitor<InterfaceType*>(t, p) );
}
};
} // namespace fc

View file

@ -1,50 +1,35 @@
#ifndef _FC_FUNCTION_HPP_
#define _FC_FUNCTION_HPP_
#pragma once
#include <fc/utility.hpp>
#include <fc/shared_ptr.hpp>
/*
#include <functional>
#include <boost/config.hpp>
namespace fc {
// place holder for more compile-effecient functor
#if !defined(BOOST_NO_TEMPLATE_ALIASES)
template<typename T>
using function = std::function<T>;
#else
#endif
*/
//template<typename Signature>
//class function { };
namespace fc {
template<typename R,typename ... Args>
class function_impl {
class function {
public:
function(){}
template<typename Functor>
function_impl( Functor&& f )
function( Functor&& f )
:func( new impl<Functor>( fc::forward<Functor>(f) ) ){};
function_impl( const function_impl& c ):func(c.func){}
function_impl( function_impl&& c ) { fc::swap( func, c.func); }
~function_impl(){}
function( const function& c ):func(c.func){}
function( function&& c ) { fc::swap( func, c.func); }
~function(){}
template<typename Functor>
function_impl& operator=( Functor&& f ) {
function& operator=( Functor&& f ) {
func.reset( new impl<Functor>( fc::forward<Functor>(f) ) );
return *this;
}
function_impl& operator=( const function_impl& c ) { func = c.func; return *this; }
function_impl& operator=( function_impl&& c ) { fc::swap(func,c.func); return *this; }
function& operator=( const function& c ) { func = c.func; return *this; }
function& operator=( function&& c ) { fc::swap(func,c.func); return *this; }
template<typename... Args2>
R operator()( Args2... args2) { return func->call(fc::forward<Args2>(args2)...); }
private:
protected:
struct impl_base : public fc::retainable {
virtual ~impl_base(){}
virtual R call(Args...) = 0;
@ -59,6 +44,8 @@ class function_impl {
Functor func;
};
function( const fc::shared_ptr<impl_base>& f ):func(f){}
function( fc::shared_ptr<impl_base>&& f ):func(fc::move(f)){}
fc::shared_ptr<impl_base> func;
};
@ -71,44 +58,50 @@ class function_impl {
*
* TODO: Small functions are allocated on the stack, large functors are
* allocated on the heap.
*
* Simply including boost/function adds an additional 0.6 seconds to every
* object file compared to using fc/function.
*
* Including <functional> on the other hand adds a mere 0.05
* seconds to every object file compared to fc/function.
*/
template<typename Signature = void()>
class function : public function_impl<void> {
public:
template<typename U>
function( U&& u ):function_impl<void>( fc::forward<U>(u) ){}
using function_impl::operator=;
};
template<typename R>
class function<R()> : public function_impl<R> {
class function<R()> : public function<R> {
public:
function(){}
template<typename U>
function( U&& u ):function_impl<R>( fc::forward<U>(u) ){}
using function_impl<R>::operator=;
function( U&& u ) { *this = fc::forward<U>(u); }
using function<R>::operator=;
};
template<typename R,typename A1>
class function<R(A1)> : public function_impl<R,A1> {
class function<R(A1)> : public function<R,A1> {
public:
function(){}
template<typename U>
function( U&& u ):function_impl<R,A1>( fc::forward<U>(u) ){}
using function_impl<R,A1>::operator=;
function( U&& u ) { *this = fc::forward<U>(u); }
//using function<R,A1>::operator=;
};
template<typename R,typename A1,typename A2>
class function<R(A1,A2)> : public function_impl<R,A1,A2> {
class function<R(A1,A2)> : public function<R,A1,A2> {
public:
function(){}
template<typename U>
function( U&& u ):function_impl<R,A1,A2>( fc::forward<U>(u) ){}
using function_impl<R,A1,A2>::operator=;
function( U&& u ):function<R,A1,A2>( fc::forward<U>(u) ){}
function( const function& c ):function<R,A1,A2>(c.func){}
using function<R,A1,A2>::operator=;
};
template<typename R,typename A1,typename A2, typename A3>
class function<R(A1,A2,A3)> : public function<R,A1,A2,A3> {
public:
function(){}
template<typename U>
function( U&& u ):function<R,A1,A2,A3>( fc::forward<U>(u) ){}
function( const function& c ):function<R,A1,A2,A3>(c.func){}
using function<R,A1,A2,A3>::operator=;
};
}
#endif // _FC_FUNCTION_HPP_

90
include/fc/ptr.hpp Normal file
View file

@ -0,0 +1,90 @@
#pragma once
#include <fc/function.hpp>
#include <fc/future.hpp>
namespace fc {
namespace detail {
struct identity_member {
// TODO: enumerate all method patterns
template<typename R, typename C, typename P>
static fc::function<R()> functor( P&& p, R (C::*mem_func)() ) {
return [=](){ return (p->*mem_func)(); };
}
template<typename R, typename C, typename A1, typename P>
static fc::function<R(A1)> functor( P&& p, R (C::*mem_func)(A1) ) {
return [=](A1 a1){ return (p->*mem_func)(a1); };
}
};
template< typename Interface, typename Transform = detail::identity_member >
struct vtable{};
template<typename ThisPtr>
struct vtable_visitor {
template<typename U>
vtable_visitor( U&& u ):_this( fc::forward<U>(u) ){}
template<typename Function, typename MemberPtr>
void operator()( const char* name, Function& memb, MemberPtr m )const {
memb = identity_member::functor( _this, m );
}
ThisPtr _this;
};
} // namespace detail
template<typename Interface, typename Transform = detail::identity_member >
class ptr {
public:
typedef detail::vtable<Interface,Transform> vtable_type;
ptr(){}
template<typename InterfaceType>
ptr( InterfaceType* p )
:_vtable( new vtable_type() ) {
_vtable->template visit<InterfaceType>( detail::vtable_visitor<InterfaceType*>(p) );
}
template<typename InterfaceType>
ptr( const fc::shared_ptr<InterfaceType>& p )
:_vtable( new vtable_type() ),_self(p){
_vtable->template visit<InterfaceType>( detail::vtable_visitor<InterfaceType*>(p.get()) );
}
vtable_type& operator*() { return *_vtable; }
const vtable_type& operator*()const { return *_vtable; }
vtable_type* operator->() { return _vtable.get(); }
const vtable_type* operator->()const { return _vtable.get(); }
protected:
fc::shared_ptr< vtable_type > _vtable;
fc::shared_ptr< fc::retainable > _self;
};
}
#include <boost/preprocessor/seq/for_each.hpp>
#include <boost/preprocessor/stringize.hpp>
#define FC_STUB_VTABLE_DEFINE_MEMBER( r, data, elem ) \
decltype(Transform::functor( (data*)nullptr, &data::elem)) elem;
#define FC_STUB_VTABLE_DEFINE_VISIT( r, data, elem ) \
v( BOOST_PP_STRINGIZE(elem), elem, &T::elem ); \
#define FC_STUB( CLASS, METHODS ) \
namespace fc { namespace detail { \
template<typename Transform> \
struct vtable<test,Transform> : public fc::retainable { \
BOOST_PP_SEQ_FOR_EACH( FC_STUB_VTABLE_DEFINE_MEMBER, CLASS, METHODS ) \
template<typename T, typename Visitor> \
void visit( Visitor&& v ) { \
BOOST_PP_SEQ_FOR_EACH( FC_STUB_VTABLE_DEFINE_VISIT, CLASS, METHODS ) \
} \
}; \
} }
//#undef FC_STUB_VTABLE_DEFINE_MEMBER
//#undef FC_STUB_VTABLE_DEFINE_VISIT