#pragma once #include namespace fc { struct unsigned_int { unsigned_int( uint32_t v = 0 ):value(v){} template unsigned_int( T v ):value(v){} //operator uint32_t()const { return value; } //operator uint64_t()const { return value; } template operator T()const { return static_cast(value); } unsigned_int& operator=( int32_t v ) { value = v; return *this; } uint32_t value; friend bool operator==( const unsigned_int& i, const uint32_t& v ) { return i.value == v; } friend bool operator==( const uint32_t& i, const unsigned_int& v ) { return i == v.value; } friend bool operator==( const unsigned_int& i, const unsigned_int& v ) { return i.value == v.value; } friend bool operator!=( const unsigned_int& i, const uint32_t& v ) { return i.value != v; } friend bool operator!=( const uint32_t& i, const unsigned_int& v ) { return i != v.value; } friend bool operator!=( const unsigned_int& i, const unsigned_int& v ) { return i.value != v.value; } friend bool operator<( const unsigned_int& i, const uint32_t& v ) { return i.value < v; } friend bool operator<( const uint32_t& i, const unsigned_int& v ) { return i < v.value; } friend bool operator<( const unsigned_int& i, const unsigned_int& v ) { return i.value < v.value; } friend bool operator>=( const unsigned_int& i, const uint32_t& v ) { return i.value >= v; } friend bool operator>=( const uint32_t& i, const unsigned_int& v ) { return i >= v.value; } friend bool operator>=( const unsigned_int& i, const unsigned_int& v ) { return i.value >= v.value; } }; /** * @brief serializes a 32 bit signed interger in as few bytes as possible * * Uses the google protobuf algorithm for seralizing signed numbers */ struct signed_int { signed_int( int32_t v = 0 ):value(v){} operator int32_t()const { return value; } template signed_int& operator=( const T& v ) { value = v; return *this; } signed_int operator++(int) { return value++; } signed_int& operator++(){ ++value; return *this; } int32_t value; friend bool operator==( const signed_int& i, const int32_t& v ) { return i.value == v; } friend bool operator==( const int32_t& i, const signed_int& v ) { return i == v.value; } friend bool operator==( const signed_int& i, const signed_int& v ) { return i.value == v.value; } friend bool operator!=( const signed_int& i, const int32_t& v ) { return i.value != v; } friend bool operator!=( const int32_t& i, const signed_int& v ) { return i != v.value; } friend bool operator!=( const signed_int& i, const signed_int& v ) { return i.value != v.value; } friend bool operator<( const signed_int& i, const int32_t& v ) { return i.value < v; } friend bool operator<( const int32_t& i, const signed_int& v ) { return i < v.value; } friend bool operator<( const signed_int& i, const signed_int& v ) { return i.value < v.value; } friend bool operator>=( const signed_int& i, const int32_t& v ) { return i.value >= v; } friend bool operator>=( const int32_t& i, const signed_int& v ) { return i >= v.value; } friend bool operator>=( const signed_int& i, const signed_int& v ) { return i.value >= v.value; } }; class variant; void to_variant( const signed_int& var, variant& vo, uint32_t max_depth = 1 ); void from_variant( const variant& var, signed_int& vo, uint32_t max_depth = 1 ); void to_variant( const unsigned_int& var, variant& vo, uint32_t max_depth = 1 ); void from_variant( const variant& var, unsigned_int& vo, uint32_t max_depth = 1 ); } // namespace fc #include namespace std { template<> struct hash { public: size_t operator()(const fc::signed_int &a) const { return std::hash()(a.value); } }; template<> struct hash { public: size_t operator()(const fc::signed_int &a) const { return std::hash()(a.value); } }; }