#pragma once #include #include namespace fc{ class sha1 { public: sha1(); explicit sha1( const string& hex_str ); string str()const; operator string()const; char* data()const; size_t data_size()const { return 20; } static sha1 hash( const char* d, uint32_t dlen ); static sha1 hash( const string& ); template static sha1 hash( const T& t ) { sha1::encoder e; e << t; return e.result(); } class encoder { public: encoder(); ~encoder(); void write( const char* d, uint32_t dlen ); void put( char c ) { write( &c, 1 ); } void reset(); sha1 result(); private: struct impl; fc::fwd my; }; template inline friend T& operator<<( T& ds, const sha1& ep ) { ds.write( ep.data(), sizeof(ep) ); return ds; } template inline friend T& operator>>( T& ds, sha1& ep ) { ds.read( ep.data(), sizeof(ep) ); return ds; } friend sha1 operator << ( const sha1& h1, uint32_t i ); friend bool operator == ( const sha1& h1, const sha1& h2 ); friend bool operator != ( const sha1& h1, const sha1& h2 ); friend sha1 operator ^ ( const sha1& h1, const sha1& h2 ); friend bool operator >= ( const sha1& h1, const sha1& h2 ); friend bool operator > ( const sha1& h1, const sha1& h2 ); friend bool operator < ( const sha1& h1, const sha1& h2 ); uint32_t _hash[5]; }; class variant; void to_variant( const sha1& bi, variant& v, uint32_t max_depth ); void from_variant( const variant& v, sha1& bi, uint32_t max_depth ); } // namespace fc namespace std { template<> struct hash { size_t operator()( const fc::sha1& s )const { return *((size_t*)&s); } }; }