#ifndef _MACE_CMT_CONSOLE_DEFINES_H_ #define _MACE_CMT_CONSOLE_DEFINES_H_ /// @cond INTERNAL_DEV /** @file console_defines.h This header contains definitions for console styles and colors. @ingroup tconsole */ /** @defgroup console_styles Console Styles @brief Defines styles that can be used within text printed to the Console. Note that styles will not show up when printing to files (in fact, you will get a lot of garbage characters if you do this). Also, not all consoles support styled text. @{ */ #if COLOR_CONSOLE #ifndef WIN32 /** @def CONSOLE_DEFAULT @brief Sets all styles and colors to the console defaults. (const char*) */ #define CONSOLE_DEFAULT "\033[0m" /** @def CONSOLE_BOLD @brief Print bold console text (or brighten foreground color if present). @ingroup tconsole (const char*) */ #define CONSOLE_BOLD "\033[1m" /** @def CONSOLE_HALF_BRIGHT @brief Print half-bright console text. @ingroup tconsole (const char*) */ #define CONSOLE_HALF_BRIGHT "\033[2m" /** @def CONSOLE_ITALIC @brief Print italic console text. @ingroup tconsole (const char*) Typically not supported. (const char*) */ #define CONSOLE_ITALIC "\033[3m" /** @def CONSOLE_UNDERLINE @brief Print underlined console text. @ingroup tconsole (const char*) */ #define CONSOLE_UNDERLINE "\033[4m" /** @def CONSOLE_BLINK @brief Print blinking console text. @ingroup tconsole (const char*) */ #define CONSOLE_BLINK "\033[5m" /** @def CONSOLE_RAPID_BLINK @brief Print rapidly blinking console text. Typically not supported. (const char*) */ #define CONSOLE_RAPID_BLINK "\033[6m" /** @def CONSOLE_REVERSED @brief Print console text with foreground and background colors reversed. @ingroup tconsole (const char*) */ #define CONSOLE_REVERSED "\033[7m" /** @def CONSOLE_CONCEALED @brief Print concealed console text. @ingroup tconsole (const char*) */ #define CONSOLE_CONCEALED "\033[8m" /** @def CONSOLE_STRIKETHROUGH @brief Print strikethrough console text. Typically not supported. @ingroup tconsole (const char*) */ #define CONSOLE_STRIKETHROUGH "\033[9m" /// @} /** @defgroup console_colors Console Colors @brief Defines colors that can be used within text printed to the Console. @ingroup tconsole Note that colors will not show up when printing to files (in fact, you will get a lot of garbage characters if you do this). Also, not all consoles support colored text. @{ */ /** @def CONSOLE_BLACK @brief Print text with black foreground. @ingroup tconsole (const char*) */ #define CONSOLE_BLACK "\033[30m" /** @def CONSOLE_RED @brief Print text with red foreground. @ingroup tconsole (const char*) */ #define CONSOLE_RED "\033[31m" /** @def CONSOLE_GREEN @brief Print text with green foreground. @ingroup tconsole (const char*) */ #define CONSOLE_GREEN "\033[32m" /** @def CONSOLE_BROWN @brief Print text with brown foreground. @ingroup tconsole (const char*) */ #define CONSOLE_BROWN "\033[33m" /** @def CONSOLE_BLUE @brief Print text with blue foreground. @ingroup tconsole (const char*) */ #define CONSOLE_BLUE "\033[34m" /** @def CONSOLE_MAGENTA @brief Print text with magenta foreground. @ingroup tconsole (const char*) */ #define CONSOLE_MAGENTA "\033[35m" /** @def CONSOLE_CYAN @brief Print text with cyan foreground. @ingroup tconsole (const char*) */ #define CONSOLE_CYAN "\033[36m" /** @def CONSOLE_WHITE @brief Print text with white foreground. @ingroup tconsole (const char*) */ #define CONSOLE_WHITE "\033[37m" /** @def CONSOLE_BLACK_BG @brief Print text with black background. @ingroup tconsole (const char*) */ #define CONSOLE_BLACK_BG "\033[40m" /** @def CONSOLE_RED_BG @brief Print text with red background. @ingroup tconsole (const char*) */ #define CONSOLE_RED_BG "\033[41m" /** @def CONSOLE_GREEN_BG @brief Print text with green background. @ingroup tconsole (const char*) */ #define CONSOLE_GREEN_BG "\033[42m" /** @def CONSOLE_BROWN_BG @brief Print text with brown background. @ingroup tconsole (const char*) */ #define CONSOLE_BROWN_BG "\033[43m" /** @def CONSOLE_BLUE_BG @brief Print text with blue background. @ingroup tconsole (const char*) */ #define CONSOLE_BLUE_BG "\033[44m" /** @def CONSOLE_MAGENTA_BG @brief Print text with magenta background. @ingroup tconsole (const char*) */ #define CONSOLE_MAGENTA_BG "\033[45m" /** @def CONSOLE_CYAN_BG @brief Print text with cyan background. @ingroup tconsole (const char*) */ #define CONSOLE_CYAN_BG "\033[46m" /** @def CONSOLE_WHITE_BG @brief Print text with white background. @ingroup tconsole (const char*) */ #define CONSOLE_WHITE_BG "\033[47m" #else // WIN32 #include #include //#include #include /** @def CONSOLE_DEFAULT @brief Sets all styles and colors to the console defaults. (const char*) */ #define CONSOLE_DEFAULT (FOREGROUND_BLUE | FOREGROUND_RED | FOREGROUND_GREEN) /** @def CONSOLE_BOLD @brief Print bold console text (or brighten foreground color if present). @ingroup tconsole (const char*) */ #define CONSOLE_BOLD FOREGROUND_INTENSITY /** @def CONSOLE_HALF_BRIGHT @brief Print half-bright console text. @ingroup tconsole (const char*) */ #define CONSOLE_HALF_BRIGHT /** @def CONSOLE_ITALIC @brief Print italic console text. @ingroup tconsole (const char*) Typically not supported. (const char*) */ #define CONSOLE_ITALIC /** @def CONSOLE_UNDERLINE @brief Print underlined console text. @ingroup tconsole (const char*) */ #define CONSOLE_UNDERLINE COMMON_LVB_UNDERSCORE /** @def CONSOLE_BLINK @brief Print blinking console text. @ingroup tconsole (const char*) */ #define CONSOLE_BLINK /** @def CONSOLE_RAPID_BLINK @brief Print rapidly blinking console text. Typically not supported. (const char*) */ #define CONSOLE_RAPID_BLINK /** @def CONSOLE_REVERSED @brief Print console text with foreground and background colors reversed. @ingroup tconsole (const char*) */ #define CONSOLE_REVERSED CONSOLE_LVB_REVERSE_VIDEO /** @def CONSOLE_CONCEALED @brief Print concealed console text. @ingroup tconsole (const char*) */ #define CONSOLE_CONCEALED /** @def CONSOLE_STRIKETHROUGH @brief Print strikethrough console text. Typically not supported. @ingroup tconsole (const char*) */ #define CONSOLE_STRIKETHROUGH /// @} /** @defgroup console_colors Console Colors @brief Defines colors that can be used within text printed to the Console. @ingroup tconsole Note that colors will not show up when printing to files (in fact, you will get a lot of garbage characters if you do this). Also, not all consoles support colored text. @{ */ /** @def CONSOLE_BLACK @brief Print text with black foreground. @ingroup tconsole (const char*) */ #define CONSOLE_BLACK 0 /** @def CONSOLE_RED @brief Print text with red foreground. @ingroup tconsole (const char*) */ #define CONSOLE_RED FOREGROUND_RED /** @def CONSOLE_GREEN @brief Print text with green foreground. @ingroup tconsole (const char*) */ #define CONSOLE_GREEN FOREGROUND_GREEN /** @def CONSOLE_BROWN @brief Print text with brown foreground. @ingroup tconsole (const char*) */ #define CONSOLE_BROWN (FOREGROUND_RED | FOREGROUND_GREEN) /** @def CONSOLE_BLUE @brief Print text with blue foreground. @ingroup tconsole (const char*) */ #define CONSOLE_BLUE FOREGROUND_BLUE /** @def CONSOLE_MAGENTA @brief Print text with magenta foreground. @ingroup tconsole (const char*) */ #define CONSOLE_MAGENTA (CONSOLE_RED | CONSOLE_BLUE) /** @def CONSOLE_CYAN @brief Print text with cyan foreground. @ingroup tconsole (const char*) */ #define CONSOLE_CYAN (CONSOLE_BLUE | CONSOLE_GREEN) /** @def CONSOLE_WHITE @brief Print text with white foreground. @ingroup tconsole (const char*) */ #define CONSOLE_WHITE (CONSOLE_RED | CONSOLE_BLUE | CONSOLE_GREEN) /** @def CONSOLE_BLACK_BG @brief Print text with black background. @ingroup tconsole (const char*) */ #define CONSOLE_BLACK_BG 0 /** @def CONSOLE_RED_BG @brief Print text with red background. @ingroup tconsole (const char*) */ #define CONSOLE_RED_BG (BACKGROUND_RED) /** @def CONSOLE_GREEN_BG @brief Print text with green background. @ingroup tconsole (const char*) */ #define CONSOLE_GREEN_BG (BACKGROUND_GREEN) /** @def CONSOLE_BROWN_BG @brief Print text with brown background. @ingroup tconsole (const char*) */ #define CONSOLE_BROWN_BG (BACKGROUND_RED | BACKGROUND_GREEN) /** @def CONSOLE_BLUE_BG @brief Print text with blue background. @ingroup tconsole (const char*) */ #define CONSOLE_BLUE_BG (BACKGROUND_BLUE) /** @def CONSOLE_MAGENTA_BG @brief Print text with magenta background. @ingroup tconsole (const char*) */ #define CONSOLE_MAGENTA_BG "\033[45m" /** @def CONSOLE_CYAN_BG @brief Print text with cyan background. @ingroup tconsole (const char*) */ #define CONSOLE_CYAN_BG "\033[46m" /** @def CONSOLE_WHITE_BG @brief Print text with white background. @ingroup tconsole (const char*) */ #define CONSOLE_WHITE_BG "\033[47m" #endif /// @} #else // On Window's no color output WIN32 #define CONSOLE_DEFAULT "" #define CONSOLE_BOLD "" #define CONSOLE_HALF_BRIGHT "" #define CONSOLE_ITALIC "" #define CONSOLE_UNDERLINE "" #define CONSOLE_BLINK "" #define CONSOLE_RAPID_BLINK "" #define CONSOLE_REVERSED "" #define CONSOLE_CONCEALED "" #define CONSOLE_STRIKETHROUGH "" #define CONSOLE_BLACK "" #define CONSOLE_RED "" #define CONSOLE_GREEN "" #define CONSOLE_BROWN "" #define CONSOLE_BLUE "" #define CONSOLE_MAGENTA "" #define CONSOLE_CYAN "" #define CONSOLE_WHITE "" #define CONSOLE_BLACK_BG "" #define CONSOLE_RED_BG "" #define CONSOLE_GREEN_BG "" #define CONSOLE_BROWN_BG "" #define CONSOLE_BLUE_BG "" #define CONSOLE_MAGENTA_BG "" #define CONSOLE_CYAN_BG "" #define CONSOLE_WHITE_BG "" /// @} /// @endcond INTERNAL_DEV #endif // NOT DEFINED WIN32 #endif // _BOOST_CMT_CONSOLE_DEFINES_H_