peerplays-fc/tests/udt_client.cpp
2014-06-24 22:30:58 -04:00

36 lines
833 B
C++

#include <iostream>
#include <udt.h>
#include <arpa/inet.h>
using namespace std;
using namespace UDT;
int main()
{
UDTSOCKET client = UDT::socket(AF_INET, SOCK_STREAM, 0);
sockaddr_in serv_addr;
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons(9000);
inet_pton(AF_INET, "127.0.0.1", &serv_addr.sin_addr);
memset(&(serv_addr.sin_zero), '\0', 8);
// connect to the server, implict bind
if (UDT::ERROR == UDT::connect(client, (sockaddr*)&serv_addr, sizeof(serv_addr)))
{
cout << "connect: " << UDT::getlasterror().getErrorMessage();
return 0;
}
char* hello = "hello world! 3\n";
if (UDT::ERROR == UDT::send(client, hello, strlen(hello) + 1, 0))
{
cout << "send: " << UDT::getlasterror().getErrorMessage();
return 0;
}
UDT::close(client);
return 1;
}