Re-organize read-loop execution to avoid crashes in read_loop on Win32 when ntp object destructs. Call quit on ntp_thread when ntp object destructs to free up thread (eventually we need to make fc::threads call quit in their destructor, but more work is required to make that work properly). ~fc::udp_socket now closes socket on destruction (consider doing this for tcp sockets as well). |
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| .. | ||
| context.hpp | ||
| future.cpp | ||
| mutex.cpp | ||
| non_preemptable_scope_check.cpp | ||
| spin_lock.cpp | ||
| spin_yield_lock.cpp | ||
| task.cpp | ||
| thread.cpp | ||
| thread_d.hpp | ||
| thread_specific.cpp | ||