2017-05-25 09:13:59 +00:00
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/*
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* Copyright (c) 2015 Cryptonomex, Inc., and contributors.
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*
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* The MIT License
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include <graphene/chain/database.hpp>
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#include <graphene/chain/tournament_object.hpp>
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#include <graphene/chain/match_object.hpp>
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2019-07-30 15:43:31 +00:00
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#include <graphene/chain/affiliate_payout.hpp>
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2017-05-25 09:13:59 +00:00
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#include <boost/msm/back/state_machine.hpp>
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#include <boost/msm/front/state_machine_def.hpp>
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#include <boost/archive/binary_oarchive.hpp>
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#include <boost/archive/binary_iarchive.hpp>
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#include <boost/msm/back/tools.hpp>
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namespace graphene { namespace chain {
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namespace msm = boost::msm;
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namespace mpl = boost::mpl;
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namespace
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{
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// Events
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struct player_registered
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{
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database& db;
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account_id_type payer_id;
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account_id_type player_id;
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player_registered(database& db, account_id_type payer_id, account_id_type player_id) :
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db(db), payer_id(payer_id), player_id(player_id)
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{}
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};
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struct player_unregistered
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{
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database& db;
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account_id_type player_id;
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player_unregistered(database& db, account_id_type player_id) :
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db(db), player_id(player_id)
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{}
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};
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struct registration_deadline_passed
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{
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database& db;
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registration_deadline_passed(database& db) : db(db) {};
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};
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struct start_time_arrived
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{
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database& db;
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start_time_arrived(database& db) : db(db) {};
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};
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struct match_completed
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{
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database& db;
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const match_object& match;
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match_completed(database& db, const match_object& match) : db(db), match(match) {}
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};
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struct tournament_state_machine_ : public msm::front::state_machine_def<tournament_state_machine_>
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{
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// disable a few state machine features we don't use for performance
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typedef int no_exception_thrown;
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typedef int no_message_queue;
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// States
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struct accepting_registrations : public msm::front::state<>{};
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struct awaiting_start : public msm::front::state<>
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{
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void on_entry(const player_registered& event, tournament_state_machine_& fsm)
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{
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fc_ilog(fc::logger::get("tournament"),
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"Tournament ${id} now has enough players registered to begin",
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("id", fsm.tournament_obj->id));
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if (fsm.tournament_obj->options.start_time)
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fsm.tournament_obj->start_time = fsm.tournament_obj->options.start_time;
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else
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fsm.tournament_obj->start_time = event.db.head_block_time() + fc::seconds(*fsm.tournament_obj->options.start_delay);
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}
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};
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struct in_progress : public msm::front::state<>
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{
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// reverse the bits in an integer
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static uint32_t reverse_bits(uint32_t x)
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{
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x = (((x & 0xaaaaaaaa) >> 1) | ((x & 0x55555555) << 1));
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x = (((x & 0xcccccccc) >> 2) | ((x & 0x33333333) << 2));
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x = (((x & 0xf0f0f0f0) >> 4) | ((x & 0x0f0f0f0f) << 4));
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x = (((x & 0xff00ff00) >> 8) | ((x & 0x00ff00ff) << 8));
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return ((x >> 16) | (x << 16));
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}
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match_id_type create_match(database& db, tournament_id_type tournament_id,
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const vector<account_id_type>& players)
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{
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const match_object& match =
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db.create<match_object>( [&]( match_object& match ) {
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match.tournament_id = tournament_id;
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match.players = players;
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match.number_of_wins.resize(match.players.size());
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match.start_time = db.head_block_time();
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if (match.players.size() == 1)
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{
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// this is a bye
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match.end_time = db.head_block_time();
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}
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});
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return match.id;
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}
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void on_entry(const start_time_arrived& event, tournament_state_machine_& fsm)
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{
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fc_ilog(fc::logger::get("tournament"),
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"Tournament ${id} is beginning",
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("id", fsm.tournament_obj->id));
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const tournament_details_object& tournament_details_obj = fsm.tournament_obj->tournament_details_id(event.db);
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// Create the "seeding" order for the tournament as a random shuffle of the players.
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//
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// If this were a game of skill where players were ranked, this algorithm expects the
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// most skilled players to the front of the list
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vector<account_id_type> seeded_players(tournament_details_obj.registered_players.begin(),
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tournament_details_obj.registered_players.end());
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for (unsigned i = seeded_players.size() - 1; i >= 1; --i)
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{
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unsigned j = (unsigned)event.db.get_random_bits(i + 1);
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std::swap(seeded_players[i], seeded_players[j]);
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}
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// Create all matches in the tournament now.
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// If the number of players isn't a power of two, we will compensate with byes
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// in the first round.
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const uint32_t num_players = fsm.tournament_obj->options.number_of_players;
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uint32_t num_rounds = boost::multiprecision::detail::find_msb(num_players - 1) + 1;
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uint32_t num_matches = (1 << num_rounds) - 1;
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uint32_t num_matches_in_first_round = 1 << (num_rounds - 1);
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// First, assign players to their first round of matches in the paired_players
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// array, where the first two play against each other, the second two play against
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// each other, etc.
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// Anyone with account_id_type() as their opponent gets a bye
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vector<account_id_type> paired_players;
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paired_players.resize(num_matches_in_first_round * 2);
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for (uint32_t player_num = 0; player_num < num_players; ++player_num)
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{
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uint32_t player_position = reverse_bits(player_num ^ (player_num >> 1)) >> (32 - num_rounds);
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paired_players[player_position] = seeded_players[player_num];
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}
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// now create the match objects for this first round
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vector<match_id_type> matches;
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matches.reserve(num_matches);
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// create a bunch of empty matches
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for (unsigned i = 0; i < num_matches; ++i)
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matches.emplace_back(create_match(event.db, fsm.tournament_obj->id, vector<account_id_type>()));
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// then walk through our paired players by twos, starting the first matches
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for (unsigned i = 0; i < num_matches_in_first_round; ++i)
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{
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vector<account_id_type> players;
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players.emplace_back(paired_players[2 * i]);
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if (paired_players[2 * i + 1] != account_id_type())
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players.emplace_back(paired_players[2 * i + 1]);
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event.db.modify(matches[i](event.db), [&](match_object& match) {
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match.players = players;
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match.on_initiate_match(event.db);
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});
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}
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event.db.modify(tournament_details_obj, [&](tournament_details_object& tournament_details_obj){
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tournament_details_obj.matches = matches;
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});
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// find "bye" matches, complete missing player in the next match
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for (unsigned i = 0; i < num_matches_in_first_round; ++i)
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{
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const match_object& match = matches[i](event.db);
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if (match.players.size() == 1) // is "bye"
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{
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unsigned tournament_num_matches = tournament_details_obj.matches.size();
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unsigned next_round_match_index = (i + tournament_num_matches + 1) / 2;
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assert(next_round_match_index < tournament_num_matches);
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const match_object& next_round_match = tournament_details_obj.matches[next_round_match_index](event.db);
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event.db.modify(next_round_match, [&](match_object& next_match) {
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next_match.players.emplace_back(match.players[0]);
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if (next_match.players.size() > 1) // both previous matches were "bye"
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next_match.on_initiate_match(event.db);
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});
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}
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}
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}
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void on_entry(const match_completed& event, tournament_state_machine_& fsm)
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{
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tournament_object& tournament = *fsm.tournament_obj;
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fc_ilog(fc::logger::get("tournament"),
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"Match ${match_id} in tournament tournament ${tournament_id} is still in progress",
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("match_id", event.match.id)("tournament_id", tournament.id));
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// this wasn't the final match that just finished, so figure out if we can start the next match.
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// The next match can start if both this match and the previous match have completed
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const tournament_details_object& tournament_details_obj = fsm.tournament_obj->tournament_details_id(event.db);
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unsigned num_matches = tournament_details_obj.matches.size();
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auto this_match_iter = std::find(tournament_details_obj.matches.begin(), tournament_details_obj.matches.end(), event.match.id);
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assert(this_match_iter != tournament_details_obj.matches.end());
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unsigned this_match_index = std::distance(tournament_details_obj.matches.begin(), this_match_iter);
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// TODO: we currently create all matches at startup, so they are numbered sequentially. We could get the index
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// by subtracting match.id as long as this behavior doesn't change
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unsigned next_round_match_index = (this_match_index + num_matches + 1) / 2;
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assert(next_round_match_index < num_matches);
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const match_object& next_round_match = tournament_details_obj.matches[next_round_match_index](event.db);
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// each match will have two players, match.players[0] and match.players[1].
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// for consistency, we want to feed the winner of this match into the correct
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// slot in the next match
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unsigned winner_index_in_next_match = (this_match_index + num_matches + 1) % 2;
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unsigned other_match_index = num_matches - ((num_matches - next_round_match_index) * 2 + winner_index_in_next_match);
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const match_object& other_match = tournament_details_obj.matches[other_match_index](event.db);
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// the winners of the matches event.match and other_match will play in next_round_match
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assert(event.match.match_winners.size() <= 1);
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event.db.modify(next_round_match, [&](match_object& next_match_obj) {
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if (!event.match.match_winners.empty()) // if there is a winner
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{
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if (winner_index_in_next_match == 0)
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next_match_obj.players.insert(next_match_obj.players.begin(), *event.match.match_winners.begin());
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else
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next_match_obj.players.push_back(*event.match.match_winners.begin());
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}
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if (other_match.get_state() == match_state::match_complete)
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{
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next_match_obj.on_initiate_match(event.db);
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}
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});
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}
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};
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struct registration_period_expired : public msm::front::state<>
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{
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void on_entry(const registration_deadline_passed& event, tournament_state_machine_& fsm)
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{
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fc_ilog(fc::logger::get("tournament"),
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"Tournament ${id} is canceled",
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("id", fsm.tournament_obj->id));
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// repay everyone who paid into the prize pool
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const tournament_details_object& details = fsm.tournament_obj->tournament_details_id(event.db);
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for (const auto& payer_pair : details.payers)
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{
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// TODO: create a virtual operation to record the refund
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// we'll think of this as just releasing an asset that the user had locked up
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// for a period of time, not as a transfer back to the user; it doesn't matter
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// if they are currently authorized to transfer this asset, they never really
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// transferred it in the first place
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asset amount(payer_pair.second, fsm.tournament_obj->options.buy_in.asset_id);
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event.db.adjust_balance(payer_pair.first, amount);
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// Generating a virtual operation that shows the payment
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tournament_payout_operation op;
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op.tournament_id = fsm.tournament_obj->id;
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op.payout_amount = amount;
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op.payout_account_id = payer_pair.first;
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op.type = payout_type::buyin_refund;
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event.db.push_applied_operation(op);
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}
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
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|
|
|
|
|
struct concluded : public msm::front::state<>
|
|
|
|
|
{
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void on_entry(const match_completed& event, tournament_state_machine_& fsm)
|
|
|
|
|
{
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|
|
tournament_object& tournament_obj = *fsm.tournament_obj;
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|
|
|
|
fc_ilog(fc::logger::get("tournament"),
|
|
|
|
|
"Tournament ${id} is complete",
|
|
|
|
|
("id", tournament_obj.id));
|
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|
tournament_obj.end_time = event.db.head_block_time();
|
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|
|
// Distribute prize money when a tournament ends
|
|
|
|
|
#ifndef NDEBUG
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|
|
const tournament_details_object& details = tournament_obj.tournament_details_id(event.db);
|
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|
|
share_type total_prize = 0;
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|
|
|
for (const auto& payer_pair : details.payers)
|
2019-07-30 15:43:31 +00:00
|
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|
total_prize += payer_pair.second;
|
2017-05-25 09:13:59 +00:00
|
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|
assert(total_prize == tournament_obj.prize_pool);
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|
|
#endif
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|
|
assert(event.match.match_winners.size() == 1);
|
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|
|
const account_id_type& winner = *event.match.match_winners.begin();
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|
|
uint16_t rake_fee_percentage = event.db.get_global_properties().parameters.rake_fee_percentage;
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|
|
|
|
2019-07-30 15:43:31 +00:00
|
|
|
const asset_object & asset_obj = asset_id_type(0)(event.db);
|
2017-05-25 09:13:59 +00:00
|
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|
optional<asset_dividend_data_id_type> dividend_id = asset_obj.dividend_data_id;
|
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|
|
|
|
2019-07-30 15:43:31 +00:00
|
|
|
share_type rake_amount = 0;
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|
|
if (dividend_id)
|
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|
|
rake_amount = (fc::uint128_t(tournament_obj.prize_pool.value) * rake_fee_percentage / GRAPHENE_1_PERCENT / 100).to_uint64();
|
2017-05-25 09:13:59 +00:00
|
|
|
asset won_prize(tournament_obj.prize_pool - rake_amount, tournament_obj.options.buy_in.asset_id);
|
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|
|
tournament_payout_operation op;
|
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|
|
if (won_prize.amount.value)
|
|
|
|
|
{
|
2019-07-30 15:43:31 +00:00
|
|
|
// Adjusting balance of winner
|
|
|
|
|
event.db.adjust_balance(winner, won_prize);
|
|
|
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|
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|
|
// Generating a virtual operation that shows the payment
|
|
|
|
|
op.tournament_id = tournament_obj.id;
|
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|
|
op.payout_amount = won_prize;
|
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|
|
op.payout_account_id = winner;
|
|
|
|
|
op.type = payout_type::prize_award;
|
|
|
|
|
event.db.push_applied_operation(op);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (rake_amount.value)
|
|
|
|
|
{
|
|
|
|
|
affiliate_payout_helper payout_helper( event.db, tournament_obj );
|
|
|
|
|
rake_amount -= payout_helper.payout( winner, rake_amount );
|
|
|
|
|
payout_helper.commit();
|
|
|
|
|
FC_ASSERT( rake_amount.value >= 0 );
|
2017-05-25 09:13:59 +00:00
|
|
|
}
|
|
|
|
|
|
2019-07-30 15:43:31 +00:00
|
|
|
if (rake_amount.value)
|
2017-05-25 09:13:59 +00:00
|
|
|
{
|
2019-07-30 15:43:31 +00:00
|
|
|
// Adjusting balance of dividend_distribution_account
|
|
|
|
|
const asset_dividend_data_id_type& asset_dividend_data_id_= *dividend_id;
|
|
|
|
|
const asset_dividend_data_object& dividend_obj = asset_dividend_data_id_(event.db);
|
|
|
|
|
const account_id_type& rake_account_id = dividend_obj.dividend_distribution_account;
|
|
|
|
|
asset rake(rake_amount, tournament_obj.options.buy_in.asset_id);
|
|
|
|
|
event.db.adjust_balance(rake_account_id, rake);
|
|
|
|
|
|
|
|
|
|
// Generating a virtual operation that shows the payment
|
|
|
|
|
op.payout_amount = rake;
|
|
|
|
|
op.payout_account_id = rake_account_id;
|
|
|
|
|
op.type = payout_type::rake_fee;
|
|
|
|
|
event.db.push_applied_operation(op);
|
2017-05-25 09:13:59 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
typedef accepting_registrations initial_state;
|
|
|
|
|
|
|
|
|
|
typedef tournament_state_machine_ x; // makes transition table cleaner
|
|
|
|
|
|
|
|
|
|
// Guards
|
|
|
|
|
bool will_be_fully_registered(const player_registered& event)
|
|
|
|
|
{
|
|
|
|
|
fc_ilog(fc::logger::get("tournament"),
|
|
|
|
|
"In will_be_fully_registered guard, returning ${value}",
|
|
|
|
|
("value", tournament_obj->registered_players == tournament_obj->options.number_of_players - 1));
|
|
|
|
|
return tournament_obj->registered_players == tournament_obj->options.number_of_players - 1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool was_final_match(const match_completed& event)
|
|
|
|
|
{
|
|
|
|
|
const tournament_details_object& tournament_details_obj = tournament_obj->tournament_details_id(event.db);
|
|
|
|
|
auto final_match_id = tournament_details_obj.matches[tournament_details_obj.matches.size() - 1];
|
|
|
|
|
bool was_final = event.match.id == final_match_id;
|
|
|
|
|
fc_ilog(fc::logger::get("tournament"),
|
|
|
|
|
"In was_final_match guard, returning ${value}",
|
|
|
|
|
("value", was_final));
|
|
|
|
|
return was_final;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void register_player(const player_registered& event)
|
|
|
|
|
{
|
|
|
|
|
fc_ilog(fc::logger::get("tournament"),
|
|
|
|
|
"In register_player action, player_id is ${player_id}, payer_id is ${payer_id}",
|
|
|
|
|
("player_id", event.player_id)("payer_id", event.payer_id));
|
|
|
|
|
|
|
|
|
|
event.db.adjust_balance(event.payer_id, -tournament_obj->options.buy_in);
|
|
|
|
|
const tournament_details_object& tournament_details_obj = tournament_obj->tournament_details_id(event.db);
|
|
|
|
|
event.db.modify(tournament_details_obj, [&](tournament_details_object& tournament_details_obj){
|
|
|
|
|
tournament_details_obj.payers[event.payer_id] += tournament_obj->options.buy_in.amount;
|
|
|
|
|
tournament_details_obj.registered_players.insert(event.player_id);
|
|
|
|
|
tournament_details_obj.players_payers[event.player_id] = event.payer_id;
|
|
|
|
|
});
|
|
|
|
|
++tournament_obj->registered_players;
|
|
|
|
|
tournament_obj->prize_pool += tournament_obj->options.buy_in.amount;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void unregister_player(const player_unregistered& event)
|
|
|
|
|
{
|
|
|
|
|
fc_ilog(fc::logger::get("tournament"),
|
|
|
|
|
"In unregister_player action, player_id is ${player_id}",
|
|
|
|
|
("player_id", event.player_id));
|
|
|
|
|
|
|
|
|
|
const tournament_details_object& tournament_details_obj = tournament_obj->tournament_details_id(event.db);
|
|
|
|
|
account_id_type payer_id = tournament_details_obj.players_payers.at(event.player_id);
|
|
|
|
|
event.db.adjust_balance(payer_id, tournament_obj->options.buy_in);
|
|
|
|
|
event.db.modify(tournament_details_obj, [&](tournament_details_object& tournament_details_obj){
|
|
|
|
|
tournament_details_obj.payers[payer_id] -= tournament_obj->options.buy_in.amount;
|
|
|
|
|
if (tournament_details_obj.payers[payer_id] <= 0)
|
|
|
|
|
tournament_details_obj.payers.erase(payer_id);
|
|
|
|
|
tournament_details_obj.registered_players.erase(event.player_id);
|
|
|
|
|
tournament_details_obj.players_payers.erase(event.player_id);
|
|
|
|
|
});
|
|
|
|
|
--tournament_obj->registered_players;
|
|
|
|
|
tournament_obj->prize_pool -= tournament_obj->options.buy_in.amount;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Transition table for tournament
|
|
|
|
|
struct transition_table : mpl::vector<
|
|
|
|
|
// Start Event Next Action Guard
|
|
|
|
|
// +---------------------------+-----------------------------+----------------------------+---------------------+----------------------+
|
|
|
|
|
a_row < accepting_registrations, player_registered, accepting_registrations, &x::register_player >,
|
|
|
|
|
a_row < accepting_registrations, player_unregistered, accepting_registrations, &x::unregister_player >,
|
|
|
|
|
row < accepting_registrations, player_registered, awaiting_start, &x::register_player, &x::will_be_fully_registered >,
|
|
|
|
|
_row < accepting_registrations, registration_deadline_passed, registration_period_expired >,
|
|
|
|
|
// +---------------------------+-----------------------------+----------------------------+---------------------+----------------------+
|
|
|
|
|
a_row < awaiting_start, player_unregistered, accepting_registrations, &x::unregister_player >,
|
|
|
|
|
_row < awaiting_start, start_time_arrived, in_progress >,
|
|
|
|
|
// +---------------------------+-----------------------------+----------------------------+---------------------+----------------------+
|
|
|
|
|
_row < in_progress, match_completed, in_progress >,
|
|
|
|
|
g_row < in_progress, match_completed, concluded, &x::was_final_match >
|
|
|
|
|
// +---------------------------+-----------------------------+----------------------------+---------------------+----------------------+
|
|
|
|
|
> {};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
tournament_object* tournament_obj;
|
|
|
|
|
tournament_state_machine_(tournament_object* tournament_obj) : tournament_obj(tournament_obj) {}
|
|
|
|
|
};
|
|
|
|
|
typedef msm::back::state_machine<tournament_state_machine_> tournament_state_machine;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
class tournament_object::impl {
|
|
|
|
|
public:
|
|
|
|
|
tournament_state_machine state_machine;
|
|
|
|
|
|
|
|
|
|
impl(tournament_object* self) : state_machine(self) {}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
tournament_object::tournament_object() :
|
|
|
|
|
my(new impl(this))
|
|
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
tournament_object::tournament_object(const tournament_object& rhs) :
|
|
|
|
|
graphene::db::abstract_object<tournament_object>(rhs),
|
|
|
|
|
creator(rhs.creator),
|
|
|
|
|
options(rhs.options),
|
|
|
|
|
start_time(rhs.start_time),
|
|
|
|
|
end_time(rhs.end_time),
|
|
|
|
|
prize_pool(rhs.prize_pool),
|
|
|
|
|
registered_players(rhs.registered_players),
|
|
|
|
|
tournament_details_id(rhs.tournament_details_id),
|
|
|
|
|
my(new impl(this))
|
|
|
|
|
{
|
|
|
|
|
my->state_machine = rhs.my->state_machine;
|
|
|
|
|
my->state_machine.tournament_obj = this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
tournament_object& tournament_object::operator=(const tournament_object& rhs)
|
|
|
|
|
{
|
|
|
|
|
//graphene::db::abstract_object<tournament_object>::operator=(rhs);
|
|
|
|
|
id = rhs.id;
|
|
|
|
|
creator = rhs.creator;
|
|
|
|
|
options = rhs.options;
|
|
|
|
|
start_time = rhs.start_time;
|
|
|
|
|
end_time = rhs.end_time;
|
|
|
|
|
prize_pool = rhs.prize_pool;
|
|
|
|
|
registered_players = rhs.registered_players;
|
|
|
|
|
tournament_details_id = rhs.tournament_details_id;
|
|
|
|
|
my->state_machine = rhs.my->state_machine;
|
|
|
|
|
my->state_machine.tournament_obj = this;
|
|
|
|
|
|
|
|
|
|
return *this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
tournament_object::~tournament_object()
|
|
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool verify_tournament_state_constants()
|
|
|
|
|
{
|
|
|
|
|
unsigned error_count = 0;
|
|
|
|
|
typedef msm::back::generate_state_set<tournament_state_machine::stt>::type all_states;
|
|
|
|
|
static char const* filled_state_names[mpl::size<all_states>::value];
|
|
|
|
|
mpl::for_each<all_states,boost::msm::wrap<mpl::placeholders::_1> >
|
|
|
|
|
(msm::back::fill_state_names<tournament_state_machine::stt>(filled_state_names));
|
|
|
|
|
for (unsigned i = 0; i < mpl::size<all_states>::value; ++i)
|
|
|
|
|
{
|
|
|
|
|
try
|
|
|
|
|
{
|
|
|
|
|
// this is an approximate test, the state name provided by typeinfo will be mangled, but should
|
|
|
|
|
// at least contain the string we're looking for
|
|
|
|
|
const char* fc_reflected_value_name = fc::reflector<tournament_state>::to_string((tournament_state)i);
|
|
|
|
|
if (!strcmp(fc_reflected_value_name, filled_state_names[i]))
|
|
|
|
|
fc_elog(fc::logger::get("tournament"),
|
|
|
|
|
"Error, state string mismatch between fc and boost::msm for int value ${int_value}: boost::msm -> ${boost_string}, fc::reflect -> ${fc_string}",
|
|
|
|
|
("int_value", i)("boost_string", filled_state_names[i])("fc_string", fc_reflected_value_name));
|
|
|
|
|
}
|
|
|
|
|
catch (const fc::bad_cast_exception&)
|
|
|
|
|
{
|
|
|
|
|
fc_elog(fc::logger::get("tournament"),
|
|
|
|
|
"Error, no reflection for value ${int_value} in enum tournament_state",
|
|
|
|
|
("int_value", i));
|
|
|
|
|
++error_count;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return error_count == 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
tournament_state tournament_object::get_state() const
|
|
|
|
|
{
|
|
|
|
|
static bool state_constants_are_correct = verify_tournament_state_constants();
|
|
|
|
|
(void)&state_constants_are_correct;
|
|
|
|
|
tournament_state state = (tournament_state)my->state_machine.current_state()[0];
|
|
|
|
|
|
|
|
|
|
return state;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void tournament_object::pack_impl(std::ostream& stream) const
|
|
|
|
|
{
|
|
|
|
|
boost::archive::binary_oarchive oa(stream, boost::archive::no_header|boost::archive::no_codecvt|boost::archive::no_xml_tag_checking);
|
|
|
|
|
oa << my->state_machine;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void tournament_object::unpack_impl(std::istream& stream)
|
|
|
|
|
{
|
|
|
|
|
boost::archive::binary_iarchive ia(stream, boost::archive::no_header|boost::archive::no_codecvt|boost::archive::no_xml_tag_checking);
|
|
|
|
|
ia >> my->state_machine;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void tournament_object::on_registration_deadline_passed(database& db)
|
|
|
|
|
{
|
|
|
|
|
my->state_machine.process_event(registration_deadline_passed(db));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void tournament_object::on_player_registered(database& db, account_id_type payer_id, account_id_type player_id)
|
|
|
|
|
{
|
|
|
|
|
my->state_machine.process_event(player_registered(db, payer_id, player_id));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void tournament_object::on_player_unregistered(database& db, account_id_type player_id)
|
|
|
|
|
{
|
|
|
|
|
my->state_machine.process_event(player_unregistered(db, player_id));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void tournament_object::on_start_time_arrived(database& db)
|
|
|
|
|
{
|
|
|
|
|
my->state_machine.process_event(start_time_arrived(db));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void tournament_object::on_match_completed(database& db, const match_object& match)
|
|
|
|
|
{
|
|
|
|
|
my->state_machine.process_event(match_completed(db, match));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void tournament_object::check_for_new_matches_to_start(database& db) const
|
|
|
|
|
{
|
|
|
|
|
const tournament_details_object& tournament_details_obj = tournament_details_id(db);
|
|
|
|
|
|
|
|
|
|
unsigned num_matches = tournament_details_obj.matches.size();
|
|
|
|
|
uint32_t num_rounds = boost::multiprecision::detail::find_msb(num_matches + 1);
|
|
|
|
|
|
|
|
|
|
// Scan the matches by round to find the last round where all matches are complete
|
|
|
|
|
int last_complete_round = -1;
|
|
|
|
|
bool first_incomplete_match_was_waiting = false;
|
|
|
|
|
for (unsigned round_num = 0; round_num < num_rounds; ++round_num)
|
|
|
|
|
{
|
|
|
|
|
uint32_t num_matches_in_this_round = 1 << (num_rounds - round_num - 1);
|
|
|
|
|
uint32_t first_match_in_round = (num_matches - (num_matches >> round_num));
|
|
|
|
|
bool all_matches_in_round_complete = true;
|
|
|
|
|
for (uint32_t match_num = first_match_in_round; match_num < first_match_in_round + num_matches_in_this_round; ++match_num)
|
|
|
|
|
{
|
|
|
|
|
const match_object& match = tournament_details_obj.matches[match_num](db);
|
|
|
|
|
if (match.get_state() != match_state::match_complete)
|
|
|
|
|
{
|
|
|
|
|
first_incomplete_match_was_waiting = match.get_state() == match_state::waiting_on_previous_matches;
|
|
|
|
|
all_matches_in_round_complete = false;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (all_matches_in_round_complete)
|
|
|
|
|
last_complete_round = round_num;
|
|
|
|
|
else
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (last_complete_round == -1)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
// We shouldn't be here if the final match is complete
|
|
|
|
|
assert(last_complete_round != num_rounds - 1);
|
|
|
|
|
if (last_complete_round == num_rounds - 1)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
if (first_incomplete_match_was_waiting)
|
|
|
|
|
{
|
|
|
|
|
// all previous matches have completed, and the first match in this round hasn't been
|
|
|
|
|
// started (which means none of the matches in this round should have started)
|
|
|
|
|
unsigned first_incomplete_round = last_complete_round + 1;
|
|
|
|
|
uint32_t num_matches_in_incomplete_round = 1 << (num_rounds - first_incomplete_round - 1);
|
|
|
|
|
uint32_t first_match_in_incomplete_round = num_matches - (num_matches >> first_incomplete_round);
|
|
|
|
|
for (uint32_t match_num = first_match_in_incomplete_round;
|
|
|
|
|
match_num < first_match_in_incomplete_round + num_matches_in_incomplete_round;
|
|
|
|
|
++match_num)
|
|
|
|
|
{
|
|
|
|
|
int left_child_index = (num_matches - 1) - ((num_matches - 1 - match_num) * 2 + 2);
|
|
|
|
|
int right_child_index = left_child_index + 1;
|
|
|
|
|
const match_object& match_to_start = tournament_details_obj.matches[left_child_index](db);
|
|
|
|
|
const match_object& left_match = tournament_details_obj.matches[left_child_index](db);
|
|
|
|
|
const match_object& right_match = tournament_details_obj.matches[right_child_index](db);
|
|
|
|
|
std::vector<account_id_type> winners;
|
|
|
|
|
if (!left_match.match_winners.empty())
|
|
|
|
|
{
|
|
|
|
|
assert(left_match.match_winners.size() == 1);
|
|
|
|
|
winners.emplace_back(*left_match.match_winners.begin());
|
|
|
|
|
}
|
|
|
|
|
if (!right_match.match_winners.empty())
|
|
|
|
|
{
|
|
|
|
|
assert(right_match.match_winners.size() == 1);
|
|
|
|
|
winners.emplace_back(*right_match.match_winners.begin());
|
|
|
|
|
}
|
|
|
|
|
db.modify(match_to_start, [&](match_object& match) {
|
|
|
|
|
match.players = winners;
|
|
|
|
|
//match.state = ready_to_begin;
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fc::sha256 rock_paper_scissors_throw::calculate_hash() const
|
|
|
|
|
{
|
|
|
|
|
std::vector<char> full_throw_packed(fc::raw::pack(*this));
|
|
|
|
|
return fc::sha256::hash(full_throw_packed.data(), full_throw_packed.size());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
vector<tournament_id_type> tournament_players_index::get_registered_tournaments_for_account( const account_id_type& a )const
|
|
|
|
|
{
|
|
|
|
|
auto iter = account_to_joined_tournaments.find(a);
|
|
|
|
|
if (iter != account_to_joined_tournaments.end())
|
|
|
|
|
return vector<tournament_id_type>(iter->second.begin(), iter->second.end());
|
|
|
|
|
return vector<tournament_id_type>();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void tournament_players_index::object_inserted(const object& obj)
|
|
|
|
|
{
|
|
|
|
|
assert( dynamic_cast<const tournament_details_object*>(&obj) ); // for debug only
|
|
|
|
|
const tournament_details_object& details = static_cast<const tournament_details_object&>(obj);
|
|
|
|
|
|
|
|
|
|
for (const account_id_type& account_id : details.registered_players)
|
|
|
|
|
account_to_joined_tournaments[account_id].insert(details.tournament_id);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void tournament_players_index::object_removed(const object& obj)
|
|
|
|
|
{
|
|
|
|
|
assert( dynamic_cast<const tournament_details_object*>(&obj) ); // for debug only
|
|
|
|
|
const tournament_details_object& details = static_cast<const tournament_details_object&>(obj);
|
|
|
|
|
|
|
|
|
|
for (const account_id_type& account_id : details.registered_players)
|
|
|
|
|
{
|
|
|
|
|
auto iter = account_to_joined_tournaments.find(account_id);
|
|
|
|
|
if (iter != account_to_joined_tournaments.end())
|
|
|
|
|
iter->second.erase(details.tournament_id);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void tournament_players_index::about_to_modify(const object& before)
|
|
|
|
|
{
|
|
|
|
|
assert( dynamic_cast<const tournament_details_object*>(&before) ); // for debug only
|
|
|
|
|
const tournament_details_object& details = static_cast<const tournament_details_object&>(before);
|
|
|
|
|
before_account_ids = details.registered_players;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void tournament_players_index::object_modified(const object& after)
|
|
|
|
|
{
|
|
|
|
|
assert( dynamic_cast<const tournament_details_object*>(&after) ); // for debug only
|
|
|
|
|
const tournament_details_object& details = static_cast<const tournament_details_object&>(after);
|
|
|
|
|
|
|
|
|
|
{
|
|
|
|
|
vector<account_id_type> newly_registered_players(details.registered_players.size());
|
|
|
|
|
auto end_iter = std::set_difference(details.registered_players.begin(), details.registered_players.end(),
|
|
|
|
|
before_account_ids.begin(), before_account_ids.end(),
|
|
|
|
|
newly_registered_players.begin());
|
|
|
|
|
newly_registered_players.resize(end_iter - newly_registered_players.begin());
|
|
|
|
|
for (const account_id_type& account_id : newly_registered_players)
|
|
|
|
|
account_to_joined_tournaments[account_id].insert(details.tournament_id);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
{
|
|
|
|
|
vector<account_id_type> newly_unregistered_players(before_account_ids.size());
|
|
|
|
|
auto end_iter = std::set_difference(before_account_ids.begin(), before_account_ids.end(),
|
|
|
|
|
details.registered_players.begin(), details.registered_players.end(),
|
|
|
|
|
newly_unregistered_players.begin());
|
|
|
|
|
newly_unregistered_players.resize(end_iter - newly_unregistered_players.begin());
|
|
|
|
|
for (const account_id_type& account_id : newly_unregistered_players)
|
|
|
|
|
{
|
|
|
|
|
auto iter = account_to_joined_tournaments.find(account_id);
|
|
|
|
|
if (iter != account_to_joined_tournaments.end())
|
|
|
|
|
iter->second.erase(details.tournament_id);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
} } // graphene::chain
|
|
|
|
|
|
|
|
|
|
namespace fc {
|
|
|
|
|
// Manually reflect tournament_object to variant to properly reflect "state"
|
|
|
|
|
void to_variant(const graphene::chain::tournament_object& tournament_obj, fc::variant& v)
|
|
|
|
|
{
|
|
|
|
|
fc_elog(fc::logger::get("tournament"), "In tournament_obj to_variant");
|
|
|
|
|
elog("In tournament_obj to_variant");
|
|
|
|
|
fc::mutable_variant_object o;
|
|
|
|
|
o("id", tournament_obj.id)
|
|
|
|
|
("creator", tournament_obj.creator)
|
|
|
|
|
("options", tournament_obj.options)
|
|
|
|
|
("start_time", tournament_obj.start_time)
|
|
|
|
|
("end_time", tournament_obj.end_time)
|
|
|
|
|
("prize_pool", tournament_obj.prize_pool)
|
|
|
|
|
("registered_players", tournament_obj.registered_players)
|
|
|
|
|
("tournament_details_id", tournament_obj.tournament_details_id)
|
|
|
|
|
("state", tournament_obj.get_state());
|
|
|
|
|
|
|
|
|
|
v = o;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Manually reflect tournament_object to variant to properly reflect "state"
|
|
|
|
|
void from_variant(const fc::variant& v, graphene::chain::tournament_object& tournament_obj)
|
|
|
|
|
{
|
|
|
|
|
fc_elog(fc::logger::get("tournament"), "In tournament_obj from_variant");
|
|
|
|
|
tournament_obj.id = v["id"].as<graphene::chain::tournament_id_type>();
|
|
|
|
|
tournament_obj.creator = v["creator"].as<graphene::chain::account_id_type>();
|
|
|
|
|
tournament_obj.options = v["options"].as<graphene::chain::tournament_options>();
|
|
|
|
|
tournament_obj.start_time = v["start_time"].as<optional<time_point_sec> >();
|
|
|
|
|
tournament_obj.end_time = v["end_time"].as<optional<time_point_sec> >();
|
|
|
|
|
tournament_obj.prize_pool = v["prize_pool"].as<graphene::chain::share_type>();
|
|
|
|
|
tournament_obj.registered_players = v["registered_players"].as<uint32_t>();
|
|
|
|
|
tournament_obj.tournament_details_id = v["tournament_details_id"].as<graphene::chain::tournament_details_id_type>();
|
|
|
|
|
graphene::chain::tournament_state state = v["state"].as<graphene::chain::tournament_state>();
|
|
|
|
|
const_cast<int*>(tournament_obj.my->state_machine.current_state())[0] = (int)state;
|
|
|
|
|
}
|
|
|
|
|
} //end namespace fc
|
|
|
|
|
|
|
|
|
|
|