db_init.cpp: Don't allocate unnecessary asset_dynamic_data_object
This commit is contained in:
parent
e1530709d9
commit
77ac6eb689
1 changed files with 3 additions and 3 deletions
|
|
@ -331,13 +331,13 @@ void database::init_genesis(const genesis_state_type& genesis_state)
|
|||
// Create more special assets
|
||||
while( true )
|
||||
{
|
||||
uint64_t id = get_index<asset_object>().get_next_id().instance();
|
||||
if( id >= genesis_state.immutable_parameters.num_special_assets )
|
||||
break;
|
||||
const asset_dynamic_data_object& dyn_asset =
|
||||
create<asset_dynamic_data_object>([&](asset_dynamic_data_object& a) {
|
||||
a.current_supply = 0;
|
||||
});
|
||||
uint64_t id = get_index<asset_object>().get_next_id().instance();
|
||||
if( id >= genesis_state.immutable_parameters.num_special_assets )
|
||||
break;
|
||||
const asset_object& asset_obj = create<asset_object>( [&]( asset_object& a ) {
|
||||
a.symbol = "SPECIAL" + std::to_string( id );
|
||||
a.options.max_supply = 0;
|
||||
|
|
|
|||
Loading…
Reference in a new issue