tournaments tests - randomizing number of wins
This commit is contained in:
parent
cf6f3a15fd
commit
ac9c301092
1 changed files with 19 additions and 6 deletions
|
|
@ -652,6 +652,7 @@ BOOST_FIXTURE_TEST_CASE( assets, database_fixture )
|
|||
|
||||
// Test of concurrently played tournaments having
|
||||
// 2, 4, 8 ... 64 players randomly registered from global pool
|
||||
// and randomized number of wins,
|
||||
// generates random moves,
|
||||
// checks prizes distribution and fees calculation.
|
||||
// No "bye" matches.
|
||||
|
|
@ -662,6 +663,9 @@ BOOST_FIXTURE_TEST_CASE( basic, database_fixture )
|
|||
#define MIN_PLAYERS_NUMBER 2
|
||||
#define MAX_PLAYERS_NUMBER 64
|
||||
|
||||
#define MIN_WINS_NUMBER 2
|
||||
#define MAX_WINS_NUMBER 5
|
||||
|
||||
BOOST_TEST_MESSAGE("Hello basic tournament test");
|
||||
|
||||
ACTORS((nathan));
|
||||
|
|
@ -702,11 +706,12 @@ BOOST_FIXTURE_TEST_CASE( basic, database_fixture )
|
|||
for (unsigned i = 0; i < players.size(); ++i)
|
||||
{
|
||||
auto number_of_players = players[i];
|
||||
BOOST_TEST_MESSAGE( "Preparing tournament #" + std::to_string(i) + " with " + std::to_string(number_of_players) + " players");
|
||||
auto number_of_wins = std::rand() % (MAX_WINS_NUMBER - 1) + MIN_WINS_NUMBER;
|
||||
BOOST_TEST_MESSAGE( "Preparing tournament with " + std::to_string(number_of_players) + " players and " + std::to_string(number_of_wins) + " wins" );
|
||||
|
||||
asset buy_in = asset(1000 * number_of_players + 100 * i);
|
||||
tournament_id_type tournament_id;
|
||||
tournament_id = tournament_helper.create_tournament (nathan_id, nathan_priv_key, buy_in, number_of_players, 30, 30);
|
||||
tournament_id = tournament_helper.create_tournament (nathan_id, nathan_priv_key, buy_in, number_of_players, 30, 30, number_of_wins);
|
||||
|
||||
for (unsigned j = 0; j < actors.size() && number_of_players > 0; ++j)
|
||||
{
|
||||
|
|
@ -726,7 +731,9 @@ BOOST_FIXTURE_TEST_CASE( basic, database_fixture )
|
|||
wlog( "Prepared tournaments:");
|
||||
for(const tournament_id_type& tid: tournament_helper.list_tournaments())
|
||||
{
|
||||
wlog(" # ${i}, players count ${c}", ("i", tid.instance) ("c", tid(db).registered_players));
|
||||
const tournament_object tournament = tid(db);
|
||||
//const tournament_details_object details = tournament.tournament_details_id(db);
|
||||
wlog(" # ${i}, players count ${c}, wins number ${w}", ("i", tid.instance) ("c", tournament.registered_players) ("w", tournament.options.number_of_wins ));
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
@ -782,6 +789,7 @@ BOOST_FIXTURE_TEST_CASE( basic, database_fixture )
|
|||
#ifdef BYE_MATCHES_FIXED
|
||||
// Test of several concurrently played tournaments having
|
||||
// randomized number of players registered from global pool,
|
||||
// and randomized number of wins,
|
||||
// generates random moves,
|
||||
// checks prizes distribution.
|
||||
// "bye" matches fix is required.
|
||||
|
|
@ -795,6 +803,9 @@ BOOST_FIXTURE_TEST_CASE( massive, database_fixture )
|
|||
#define MIN_PLAYERS_NUMBER 2
|
||||
#define MAX_PLAYERS_NUMBER 64
|
||||
|
||||
#define MIN_WINS_NUMBER 2
|
||||
#define MAX_WINS_NUMBER 5
|
||||
|
||||
BOOST_TEST_MESSAGE("Hello massive tournament test");
|
||||
|
||||
ACTORS((nathan));
|
||||
|
|
@ -820,11 +831,12 @@ BOOST_FIXTURE_TEST_CASE( massive, database_fixture )
|
|||
for(unsigned i = 0; i < number_of_tournaments; ++i)
|
||||
{
|
||||
unsigned number_of_players = std::rand() % (MAX_PLAYERS_NUMBER - 1) + MIN_PLAYERS_NUMBER;
|
||||
BOOST_TEST_MESSAGE( "Preparing tournament with " + std::to_string(number_of_players) + " players");
|
||||
unsigned number_of_wins = std::rand() % (MAX_WINS_NUMBER - 1) + MIN_WINS_NUMBER;
|
||||
BOOST_TEST_MESSAGE( "Preparing tournament with " + std::to_string(number_of_players) + " players and " + std::to_string(number_of_wins) + " wins" );
|
||||
|
||||
asset buy_in = asset(1000 * number_of_players + 100 * i);
|
||||
tournament_id_type tournament_id;
|
||||
tournament_id = tournament_helper.create_tournament (nathan_id, nathan_priv_key, buy_in, number_of_players, 30, 30);
|
||||
tournament_id = tournament_helper.create_tournament (nathan_id, nathan_priv_key, buy_in, number_of_players, 30, 30, number_of_wins);
|
||||
|
||||
for (unsigned j = 0; j < actors.size() && number_of_players > 0; ++j)
|
||||
{
|
||||
|
|
@ -872,7 +884,8 @@ BOOST_FIXTURE_TEST_CASE( massive, database_fixture )
|
|||
for(const tournament_id_type& tid: tournament_helper.list_tournaments())
|
||||
{
|
||||
const tournament_object tournament = tid(db);
|
||||
wlog(" # ${i}, players count ${c}", ("i", tid.instance) ("c", tournament.registered_players));
|
||||
//const tournament_details_object details = tournament.tournament_details_id(db);
|
||||
wlog(" # ${i}, players count ${c}, wins number ${w}", ("i", tid.instance) ("c", tournament.registered_players) ("w", tournament.options.number_of_wins ));
|
||||
}
|
||||
#endif
|
||||
// checking if prizes were distributed correctly
|
||||
|
|
|
|||
Loading…
Reference in a new issue