Separate match object out from tournament and give it a fsm,

start changing genesis json
This commit is contained in:
Eric Frias 2016-09-20 14:36:06 -04:00
parent 5186ef4076
commit eb8929f6fa
10 changed files with 524 additions and 57 deletions

View file

@ -76,6 +76,7 @@ add_library( graphene_chain
vesting_balance_evaluator.cpp vesting_balance_evaluator.cpp
tournament_evaluator.cpp tournament_evaluator.cpp
tournament_object.cpp tournament_object.cpp
match_object.cpp
withdraw_permission_evaluator.cpp withdraw_permission_evaluator.cpp
worker_evaluator.cpp worker_evaluator.cpp
confidential_evaluator.cpp confidential_evaluator.cpp

View file

@ -47,6 +47,7 @@
#include <graphene/chain/witness_schedule_object.hpp> #include <graphene/chain/witness_schedule_object.hpp>
#include <graphene/chain/worker_object.hpp> #include <graphene/chain/worker_object.hpp>
#include <graphene/chain/tournament_object.hpp> #include <graphene/chain/tournament_object.hpp>
#include <graphene/chain/match_object.hpp>
#include <graphene/chain/account_evaluator.hpp> #include <graphene/chain/account_evaluator.hpp>
#include <graphene/chain/asset_evaluator.hpp> #include <graphene/chain/asset_evaluator.hpp>

View file

@ -476,44 +476,93 @@ void database::update_withdraw_permissions()
remove(*permit_index.begin()); remove(*permit_index.begin());
} }
void database::update_tournaments() void process_finished_games(database& db)
{
//auto& games_index = db.get_index_type<game_index>().indices().get<by_id>();
}
void process_finished_matches(database& db)
{
}
void process_in_progress_tournaments(database& db)
{
auto& start_time_index = db.get_index_type<tournament_index>().indices().get<by_start_time>();
auto start_iter = start_time_index.lower_bound(boost::make_tuple(tournament_state::in_progress));
while (start_iter != start_time_index.end() &&
start_iter->get_state() == tournament_state::in_progress)
{
auto next_iter = std::next(start_iter);
start_iter->check_for_new_matches_to_start(db);
start_iter = next_iter;
}
}
void cancel_expired_tournaments(database& db)
{ {
// First, cancel any tournaments that didn't get enough players // First, cancel any tournaments that didn't get enough players
auto& registration_deadline_index = get_index_type<tournament_index>().indices().get<by_registration_deadline>(); auto& registration_deadline_index = db.get_index_type<tournament_index>().indices().get<by_registration_deadline>();
// this index is sorted on state and deadline, so the tournaments awaiting registrations with the earliest // this index is sorted on state and deadline, so the tournaments awaiting registrations with the earliest
// deadlines will be at the beginning // deadlines will be at the beginning
while (!registration_deadline_index.empty() && while (!registration_deadline_index.empty() &&
registration_deadline_index.begin()->get_state() == tournament_state::accepting_registrations && registration_deadline_index.begin()->get_state() == tournament_state::accepting_registrations &&
registration_deadline_index.begin()->options.registration_deadline <= head_block_time()) registration_deadline_index.begin()->options.registration_deadline <= db.head_block_time())
{ {
const tournament_object& tournament_obj = *registration_deadline_index.begin(); const tournament_object& tournament_obj = *registration_deadline_index.begin();
fc_ilog(fc::logger::get("tournament"), fc_ilog(fc::logger::get("tournament"),
"Canceling tournament ${id} because its deadline expired", "Canceling tournament ${id} because its deadline expired",
("id", tournament_obj.id)); ("id", tournament_obj.id));
// cancel this tournament // cancel this tournament
modify(tournament_obj, [&](tournament_object& t) { db.modify(tournament_obj, [&](tournament_object& t) {
t.on_registration_deadline_passed(*this); t.on_registration_deadline_passed(db);
}); });
} }
}
void start_fully_registered_tournaments(database& db)
{
// Next, start any tournaments that have enough players and whose start time just arrived // Next, start any tournaments that have enough players and whose start time just arrived
auto& start_time_index = get_index_type<tournament_index>().indices().get<by_start_time>(); auto& start_time_index = db.get_index_type<tournament_index>().indices().get<by_start_time>();
while (1) while (1)
{ {
// find the first tournament waiting to start; if its start time has arrived, start it // find the first tournament waiting to start; if its start time has arrived, start it
auto start_iter = start_time_index.lower_bound(boost::make_tuple(tournament_state::awaiting_start)); auto start_iter = start_time_index.lower_bound(boost::make_tuple(tournament_state::awaiting_start));
if (start_iter != start_time_index.end() && if (start_iter != start_time_index.end() &&
start_iter->get_state() == tournament_state::awaiting_start && start_iter->get_state() == tournament_state::awaiting_start &&
*start_iter->start_time <= head_block_time()) *start_iter->start_time <= db.head_block_time())
{ {
modify(*start_iter, [&](tournament_object& t) { db.modify(*start_iter, [&](tournament_object& t) {
t.on_start_time_arrived(*this); t.on_start_time_arrived(db);
}); });
} }
else else
break; break;
} }
}
void initiate_next_round_of_matches(database& db)
{
}
void initiate_next_games(database& db)
{
}
void database::update_tournaments()
{
// Process as follows:
// - Process games
// - Process matches
// - Process tournaments
// - Process matches
// - Process games
process_finished_games(*this);
process_finished_matches(*this);
cancel_expired_tournaments(*this);
start_fully_registered_tournaments(*this);
process_in_progress_tournaments(*this);
initiate_next_round_of_matches(*this);
initiate_next_games(*this);
} }
} } } }

View file

@ -52,6 +52,27 @@ struct genesis_state_type {
public_key_type active_key; public_key_type active_key;
bool is_lifetime_member = false; bool is_lifetime_member = false;
}; };
struct initial_bts_account_type {
struct initial_authority {
uint32_t weight_threshold;
flat_map<string, weight_type> account_auths; // uses account name instead of account id
flat_map<public_key_type, weight_type> key_auths;
flat_map<address, weight_type> address_auths;
};
initial_bts_account_type(const string& name = string(),
const initial_authority& owner_authority = initial_authority(),
const initial_authority& active_authority = initial_authority(),
const share_type& core_balance = share_type())
: name(name),
owner_authority(owner_authority),
active_authority(active_authority),
core_balance(core_balance)
{}
string name;
initial_authority owner_authority;
initial_authority active_authority;
share_type core_balance;
};
struct initial_asset_type { struct initial_asset_type {
struct initial_collateral_position { struct initial_collateral_position {
address owner; address owner;
@ -103,6 +124,7 @@ struct genesis_state_type {
share_type max_core_supply = GRAPHENE_MAX_SHARE_SUPPLY; share_type max_core_supply = GRAPHENE_MAX_SHARE_SUPPLY;
chain_parameters initial_parameters; chain_parameters initial_parameters;
immutable_chain_parameters immutable_parameters; immutable_chain_parameters immutable_parameters;
vector<initial_bts_account_type> initial_bts_accounts;
vector<initial_account_type> initial_accounts; vector<initial_account_type> initial_accounts;
vector<initial_asset_type> initial_assets; vector<initial_asset_type> initial_assets;
vector<initial_balance_type> initial_balances; vector<initial_balance_type> initial_balances;
@ -147,8 +169,20 @@ FC_REFLECT(graphene::chain::genesis_state_type::initial_committee_member_type, (
FC_REFLECT(graphene::chain::genesis_state_type::initial_worker_type, (owner_name)(daily_pay)) FC_REFLECT(graphene::chain::genesis_state_type::initial_worker_type, (owner_name)(daily_pay))
FC_REFLECT(graphene::chain::genesis_state_type::initial_bts_account_type::initial_authority,
(weight_threshold)
(account_auths)
(key_auths)
(address_auths))
FC_REFLECT(graphene::chain::genesis_state_type::initial_bts_account_type,
(name)
(owner_authority)
(active_authority)
(core_balance))
FC_REFLECT(graphene::chain::genesis_state_type, FC_REFLECT(graphene::chain::genesis_state_type,
(initial_timestamp)(max_core_supply)(initial_parameters)(initial_accounts)(initial_assets)(initial_balances) (initial_timestamp)(max_core_supply)(initial_parameters)(initial_bts_accounts)(initial_accounts)(initial_assets)(initial_balances)
(initial_vesting_balances)(initial_active_witnesses)(initial_witness_candidates) (initial_vesting_balances)(initial_active_witnesses)(initial_witness_candidates)
(initial_committee_candidates)(initial_worker_candidates) (initial_committee_candidates)(initial_worker_candidates)
(initial_chain_id) (initial_chain_id)

View file

@ -0,0 +1,152 @@
#pragma once
#include <graphene/chain/protocol/tournament.hpp>
#include <graphene/chain/rock_paper_scissors.hpp>
#include <boost/multi_index/composite_key.hpp>
#include <graphene/db/flat_index.hpp>
#include <graphene/db/generic_index.hpp>
#include <fc/crypto/hex.hpp>
#include <sstream>
namespace graphene { namespace chain {
class match_object;
} }
namespace fc {
void to_variant(const graphene::chain::match_object& match_obj, fc::variant& v);
void from_variant(const fc::variant& v, graphene::chain::match_object& match_obj);
} //end namespace fc
namespace graphene { namespace chain {
class database;
using namespace graphene::db;
enum class match_state
{
waiting_on_previous_matches,
match_in_progress,
match_complete
};
class match_object : public graphene::db::abstract_object<match_object>
{
public:
static const uint8_t space_id = protocol_ids;
static const uint8_t type_id = match_object_type;
tournament_id_type tournament_id;
/// The players in the match
vector<account_id_type> players;
/// The list of games in the match
/// Unlike tournaments where the list of matches is known at the start,
/// the list of games will start with one game and grow until we have played
/// enough games to declare a winner for the match.
vector<game_id_type> games;
/// A list of the winners of each round of the game. This information is
/// also stored in the game object, but is duplicated here to allow displaying
/// information about a match without having to request all game objects
vector<flat_set<account_id_type> > game_winners;
// If the match is not yet complete, this will be empty
// If the match is in the "match_complete" state, it will contain the
// list of winners.
// For Rock-paper-scissors, there will be one winner, unless there is
// a stalemate (in that case, there are no winners)
flat_set<account_id_type> match_winners;
/// the time the match started
time_point_sec start_time;
/// If the match has ended, the time it ended
optional<time_point_sec> end_time;
match_object();
match_object(const match_object& rhs);
~match_object();
match_object& operator=(const match_object& rhs);
match_state get_state() const;
// serialization functions:
// for serializing to raw, go through a temporary sstream object to avoid
// having to implement serialization in the header file
template<typename Stream>
friend Stream& operator<<( Stream& s, const match_object& match_obj );
template<typename Stream>
friend Stream& operator>>( Stream& s, match_object& match_obj );
friend void ::fc::to_variant(const graphene::chain::match_object& match_obj, fc::variant& v);
friend void ::fc::from_variant(const fc::variant& v, graphene::chain::match_object& match_obj);
void pack_impl(std::ostream& stream) const;
void unpack_impl(std::istream& stream);
game_id_type start_next_game(database& db, match_id_type match_id);
class impl;
std::unique_ptr<impl> my;
};
typedef multi_index_container<
match_object,
indexed_by<
ordered_unique< tag<by_id>, member< object, object_id_type, &object::id > > >
> match_object_multi_index_type;
typedef generic_index<match_object, match_object_multi_index_type> match_index;
template<typename Stream>
inline Stream& operator<<( Stream& s, const match_object& match_obj )
{
// pack all fields exposed in the header in the usual way
// instead of calling the derived pack, just serialize the one field in the base class
// fc::raw::pack<Stream, const graphene::db::abstract_object<match_object> >(s, match_obj);
fc::raw::pack(s, match_obj.id);
fc::raw::pack(s, match_obj.players);
fc::raw::pack(s, match_obj.games);
fc::raw::pack(s, match_obj.game_winners);
fc::raw::pack(s, match_obj.match_winners);
fc::raw::pack(s, match_obj.start_time);
fc::raw::pack(s, match_obj.end_time);
// fc::raw::pack the contents hidden in the impl class
std::ostringstream stream;
match_obj.pack_impl(stream);
std::string stringified_stream(stream.str());
fc::raw::pack(s, stream.str());
return s;
}
template<typename Stream>
inline Stream& operator>>( Stream& s, match_object& match_obj )
{
// unpack all fields exposed in the header in the usual way
//fc::raw::unpack<Stream, graphene::db::abstract_object<match_object> >(s, match_obj);
fc::raw::unpack(s, match_obj.id);
fc::raw::unpack(s, match_obj.players);
fc::raw::unpack(s, match_obj.games);
fc::raw::unpack(s, match_obj.game_winners);
fc::raw::unpack(s, match_obj.match_winners);
fc::raw::unpack(s, match_obj.start_time);
fc::raw::unpack(s, match_obj.end_time);
// fc::raw::unpack the contents hidden in the impl class
std::string stringified_stream;
fc::raw::unpack(s, stringified_stream);
std::istringstream stream(stringified_stream);
match_obj.unpack_impl(stream);
return s;
}
} }
FC_REFLECT_ENUM(graphene::chain::match_state,
(waiting_on_previous_matches)
(match_in_progress)
(match_complete))
FC_REFLECT_TYPENAME(graphene::chain::match_object) // manually serialized

View file

@ -40,7 +40,9 @@ namespace graphene { namespace chain {
bool insurance_enabled; bool insurance_enabled;
/// The number of seconds users are given to commit their next move, counted from the beginning /// The number of seconds users are given to commit their next move, counted from the beginning
/// of the hand (during the game, a hand begins immediately on the block containing the /// of the hand (during the game, a hand begins immediately on the block containing the
/// second player's reveal or where the time_per_reveal move has expired) /// second player's reveal or where the time_per_reveal move has expired).
/// Note, if these times aren't an even multiple of the block interval, they will be rounded
/// up.
uint32_t time_per_commit_move; uint32_t time_per_commit_move;
/// The number of seconds users are given to reveal their move, counted from the time of the /// The number of seconds users are given to reveal their move, counted from the time of the
@ -48,13 +50,6 @@ namespace graphene { namespace chain {
uint32_t time_per_reveal_move; uint32_t time_per_reveal_move;
}; };
struct rock_paper_scissors_game_details
{
};
typedef fc::static_variant<rock_paper_scissors_game_options> game_specific_details;
} } } }
FC_REFLECT( graphene::chain::rock_paper_scissors_game_options, (insurance_enabled)(time_per_commit_move)(time_per_reveal_move) ) FC_REFLECT( graphene::chain::rock_paper_scissors_game_options, (insurance_enabled)(time_per_commit_move)(time_per_reveal_move) )

View file

@ -1,5 +1,6 @@
#pragma once #pragma once
#include <graphene/chain/protocol/tournament.hpp> #include <graphene/chain/protocol/tournament.hpp>
#include <graphene/chain/rock_paper_scissors.hpp>
#include <boost/multi_index/composite_key.hpp> #include <boost/multi_index/composite_key.hpp>
#include <graphene/db/flat_index.hpp> #include <graphene/db/flat_index.hpp>
#include <graphene/db/generic_index.hpp> #include <graphene/db/generic_index.hpp>
@ -112,32 +113,12 @@ namespace graphene { namespace chain {
void on_start_time_arrived(database& db); void on_start_time_arrived(database& db);
void on_final_game_completed(); void on_final_game_completed();
void check_for_new_matches_to_start(database& db) const;
private: private:
class impl; class impl;
std::unique_ptr<impl> my; std::unique_ptr<impl> my;
}; };
class match_object : public graphene::db::abstract_object<match_object>
{
public:
static const uint8_t space_id = protocol_ids;
static const uint8_t type_id = match_object_type;
tournament_id_type tournament_id;
///
vector<account_id_type> players;
vector<game_id_type> games;
vector<flat_set<account_id_type> > game_winners;
/// the time the match started
time_point_sec start_time;
/// If the match has ended, the time it ended
optional<time_point_sec> end_time;
game_id_type start_next_game(database& db, match_id_type match_id);
};
class game_object : public graphene::db::abstract_object<game_object> class game_object : public graphene::db::abstract_object<game_object>
{ {
public: public:
@ -149,10 +130,10 @@ namespace graphene { namespace chain {
vector<account_id_type> players; vector<account_id_type> players;
flat_set<account_id_type> winners; flat_set<account_id_type> winners;
game_specific_details game_details;
}; };
struct by_registration_deadline {}; struct by_registration_deadline {};
struct by_start_time {}; struct by_start_time {};
typedef multi_index_container< typedef multi_index_container<
@ -178,13 +159,6 @@ namespace graphene { namespace chain {
> tournament_details_object_multi_index_type; > tournament_details_object_multi_index_type;
typedef generic_index<tournament_details_object, tournament_details_object_multi_index_type> tournament_details_index; typedef generic_index<tournament_details_object, tournament_details_object_multi_index_type> tournament_details_index;
typedef multi_index_container<
match_object,
indexed_by<
ordered_unique< tag<by_id>, member< object, object_id_type, &object::id > > >
> match_object_multi_index_type;
typedef generic_index<match_object, match_object_multi_index_type> match_index;
typedef multi_index_container< typedef multi_index_container<
game_object, game_object,
indexed_by< indexed_by<
@ -258,15 +232,9 @@ FC_REFLECT_ENUM(graphene::chain::tournament_state,
(registration_period_expired) (registration_period_expired)
(concluded)) (concluded))
FC_REFLECT_DERIVED(graphene::chain::match_object, (graphene::db::object),
(tournament_id)
(players)
(games)
(game_winners)
(start_time)
(end_time))
FC_REFLECT_DERIVED(graphene::chain::game_object, (graphene::db::object), FC_REFLECT_DERIVED(graphene::chain::game_object, (graphene::db::object),
(match_id) (match_id)
(players) (players)
(winners)) (winners)
(game_details))

View file

@ -0,0 +1,266 @@
/*
* Copyright (c) 2015 Cryptonomex, Inc., and contributors.
*
* The MIT License
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include <graphene/chain/database.hpp>
#include <graphene/chain/tournament_object.hpp>
#include <graphene/chain/match_object.hpp>
#include <boost/msm/back/state_machine.hpp>
#include <boost/msm/front/state_machine_def.hpp>
#include <boost/archive/binary_oarchive.hpp>
#include <boost/archive/binary_iarchive.hpp>
#include <boost/msm/back/tools.hpp>
namespace graphene { namespace chain {
namespace msm = boost::msm;
namespace mpl = boost::mpl;
namespace
{
// Events
struct previous_round_complete
{
database& db;
vector<account_id_type> players;
previous_round_complete(database& db, const vector<account_id_type> players) :
db(db), players(players)
{}
};
struct game_complete
{
database& db;
game_id_type game_id;
game_complete(database& db, game_id_type game_id) : db(db), game_id(game_id) {};
};
struct match_state_machine_ : public msm::front::state_machine_def<match_state_machine_>
{
// disable a few state machine features we don't use for performance
typedef int no_exception_thrown;
typedef int no_message_queue;
// States
struct waiting_on_previous_matches : public msm::front::state<>{};
struct match_in_progress : public msm::front::state<>
{
void on_entry(const game_complete& event, match_state_machine_& fsm)
{
fc_ilog(fc::logger::get("tournament"),
"Match ${id} is now in progress",
("id", fsm.match_obj->id));
}
};
struct match_complete : public msm::front::state<>
{
void on_entry(const game_complete& event, match_state_machine_& fsm)
{
fc_ilog(fc::logger::get("tournament"),
"Match ${id} is complete",
("id", fsm.match_obj->id));
}
};
typedef waiting_on_previous_matches initial_state;
typedef match_state_machine_ x; // makes transition table cleaner
// Guards
bool was_final_game(const game_complete& event)
{
fc_ilog(fc::logger::get("tournament"),
"In was_final_game guard, returning ${value}",
("value", false));// match_obj->registered_players == match_obj->options.number_of_players - 1));
return false;
//return match_obj->registered_players == match_obj->options.number_of_players - 1;
}
void start_next_game(const game_complete& event)
{
fc_ilog(fc::logger::get("tournament"),
"In start_next_game action");
}
// Transition table for tournament
struct transition_table : mpl::vector<
// Start Event Next Action Guard
// +-------------------------------+-------------------------+----------------------------+---------------------+----------------------+
_row < waiting_on_previous_matches, previous_round_complete, match_in_progress >,
// +-------------------------------+-------------------------+----------------------------+---------------------+----------------------+
a_row < match_in_progress, game_complete, match_in_progress, &x::start_next_game >,
g_row < match_in_progress, game_complete, match_complete, &x::was_final_game >
// +---------------------------+-----------------------------+----------------------------+---------------------+----------------------+
> {};
match_object* match_obj;
match_state_machine_(match_object* match_obj) : match_obj(match_obj) {}
};
typedef msm::back::state_machine<match_state_machine_> match_state_machine;
}
class match_object::impl {
public:
match_state_machine state_machine;
impl(match_object* self) : state_machine(self) {}
};
match_object::match_object() :
my(new impl(this))
{
}
match_object::match_object(const match_object& rhs) :
graphene::db::abstract_object<match_object>(rhs),
players(rhs.players),
games(rhs.games),
game_winners(rhs.game_winners),
match_winners(rhs.match_winners),
start_time(rhs.start_time),
end_time(rhs.end_time),
my(new impl(this))
{
my->state_machine = rhs.my->state_machine;
my->state_machine.match_obj = this;
}
match_object& match_object::operator=(const match_object& rhs)
{
//graphene::db::abstract_object<match_object>::operator=(rhs);
id = rhs.id;
players = rhs.players;
games = rhs.games;
game_winners = rhs.game_winners;
match_winners = rhs.match_winners;
start_time = rhs.start_time;
end_time = rhs.end_time;
my->state_machine = rhs.my->state_machine;
my->state_machine.match_obj = this;
return *this;
}
match_object::~match_object()
{
}
bool verify_match_state_constants()
{
unsigned error_count = 0;
typedef msm::back::generate_state_set<match_state_machine::stt>::type all_states;
static char const* filled_state_names[mpl::size<all_states>::value];
mpl::for_each<all_states,boost::msm::wrap<mpl::placeholders::_1> >
(msm::back::fill_state_names<match_state_machine::stt>(filled_state_names));
for (unsigned i = 0; i < mpl::size<all_states>::value; ++i)
{
try
{
// this is an approximate test, the state name provided by typeinfo will be mangled, but should
// at least contain the string we're looking for
const char* fc_reflected_value_name = fc::reflector<match_state>::to_string((match_state)i);
if (!strcmp(fc_reflected_value_name, filled_state_names[i]))
fc_elog(fc::logger::get("match"),
"Error, state string mismatch between fc and boost::msm for int value ${int_value}: boost::msm -> ${boost_string}, fc::reflect -> ${fc_string}",
("int_value", i)("boost_string", filled_state_names[i])("fc_string", fc_reflected_value_name));
}
catch (const fc::bad_cast_exception&)
{
fc_elog(fc::logger::get("match"),
"Error, no reflection for value ${int_value} in enum match_state",
("int_value", i));
++error_count;
}
}
return error_count == 0;
}
match_state match_object::get_state() const
{
static bool state_constants_are_correct = verify_match_state_constants();
(void)&state_constants_are_correct;
match_state state = (match_state)my->state_machine.current_state()[0];
return state;
}
void match_object::pack_impl(std::ostream& stream) const
{
boost::archive::binary_oarchive oa(stream, boost::archive::no_header|boost::archive::no_codecvt|boost::archive::no_xml_tag_checking);
oa << my->state_machine;
}
void match_object::unpack_impl(std::istream& stream)
{
boost::archive::binary_iarchive ia(stream, boost::archive::no_header|boost::archive::no_codecvt|boost::archive::no_xml_tag_checking);
ia >> my->state_machine;
}
game_id_type match_object::start_next_game(database& db, match_id_type match_id)
{
const game_object& game =
db.create<game_object>( [&]( game_object& game ) {
game.match_id = match_id;
game.players = players;
});
return game.id;
}
} } // graphene::chain
namespace fc {
// Manually reflect match_object to variant to properly reflect "state"
void to_variant(const graphene::chain::match_object& match_obj, fc::variant& v)
{
fc_elog(fc::logger::get("tournament"), "In match_obj to_variant");
elog("In match_obj to_variant");
fc::mutable_variant_object o;
o("id", match_obj.id)
("players", match_obj.players)
("games", match_obj.games)
("game_winners", match_obj.game_winners)
("match_winners", match_obj.match_winners)
("start_time", match_obj.start_time)
("end_time", match_obj.end_time)
("state", match_obj.get_state());
v = o;
}
// Manually reflect match_object to variant to properly reflect "state"
void from_variant(const fc::variant& v, graphene::chain::match_object& match_obj)
{
fc_elog(fc::logger::get("tournament"), "In match_obj from_variant");
match_obj.id = v["id"].as<graphene::chain::match_id_type>();
match_obj.players = v["players"].as<std::vector<graphene::chain::account_id_type> >();
match_obj.games = v["games"].as<std::vector<graphene::chain::game_id_type> >();
match_obj.game_winners = v["game_winners"].as<std::vector<flat_set<graphene::chain::account_id_type> > >();
match_obj.match_winners = v["match_winners"].as<flat_set<graphene::chain::account_id_type> >();
match_obj.start_time = v["start_time"].as<time_point_sec>();
match_obj.end_time = v["end_time"].as<optional<time_point_sec> >();
graphene::chain::match_state state = v["state"].as<graphene::chain::match_state>();
const_cast<int*>(match_obj.my->state_machine.current_state())[0] = (int)state;
}
} //end namespace fc

View file

@ -64,6 +64,7 @@
#include <graphene/app/api.hpp> #include <graphene/app/api.hpp>
#include <graphene/chain/asset_object.hpp> #include <graphene/chain/asset_object.hpp>
#include <graphene/chain/tournament_object.hpp> #include <graphene/chain/tournament_object.hpp>
#include <graphene/chain/match_object.hpp>
#include <graphene/chain/protocol/fee_schedule.hpp> #include <graphene/chain/protocol/fee_schedule.hpp>
#include <graphene/utilities/git_revision.hpp> #include <graphene/utilities/git_revision.hpp>
#include <graphene/utilities/key_conversion.hpp> #include <graphene/utilities/key_conversion.hpp>
@ -2257,7 +2258,6 @@ public:
unsigned match_number = player_number / 2; unsigned match_number = player_number / 2;
unsigned player_in_match = player_number % 2; unsigned player_in_match = player_number % 2;
idump((match_number)(player_in_match));
match_object match = _remote_db->get_objects({tournament_details.matches[match_number]})[0].as<match_object>(); match_object match = _remote_db->get_objects({tournament_details.matches[match_number]})[0].as<match_object>();
std::string player_name; std::string player_name;

View file

@ -36,6 +36,7 @@
#include <graphene/chain/withdraw_permission_object.hpp> #include <graphene/chain/withdraw_permission_object.hpp>
#include <graphene/chain/witness_object.hpp> #include <graphene/chain/witness_object.hpp>
#include <graphene/chain/worker_object.hpp> #include <graphene/chain/worker_object.hpp>
#include <graphene/chain/tournament_object.hpp>
#include <fc/smart_ref_impl.hpp> #include <fc/smart_ref_impl.hpp>
#include <iostream> #include <iostream>