144 lines
5.7 KiB
C++
144 lines
5.7 KiB
C++
/*
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* Copyright (c) 2015 Cryptonomex, Inc., and contributors.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
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*
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* 1. Any modified source or binaries are used only with the BitShares network.
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*
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* 2. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
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*
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* 3. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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#pragma once
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#include <graphene/db/object.hpp>
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#include <deque>
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#include <fc/exception/exception.hpp>
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namespace graphene { namespace db {
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using std::unordered_map;
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using fc::flat_set;
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class object_database;
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struct undo_state
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{
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unordered_map<object_id_type, unique_ptr<object> > old_values;
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unordered_map<object_id_type, object_id_type> old_index_next_ids;
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std::unordered_set<object_id_type> new_ids;
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unordered_map<object_id_type, unique_ptr<object> > removed;
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};
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/**
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* @class undo_database
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* @brief tracks changes to the state and allows changes to be undone
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*
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*/
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class undo_database
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{
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public:
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undo_database( object_database& db ):_db(db){}
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class session
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{
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public:
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session( session&& mv )
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:_db(mv._db),_apply_undo(mv._apply_undo)
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{
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mv._apply_undo = false;
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}
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~session() {
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try {
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if( _apply_undo ) _db.undo();
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}
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catch ( const fc::exception& e )
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{
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elog( "${e}", ("e",e.to_detail_string() ) );
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throw; // maybe crash..
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}
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if( _disable_on_exit ) _db.disable();
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}
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void commit() { _apply_undo = false; _db.commit(); }
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void undo() { if( _apply_undo ) _db.undo(); _apply_undo = false; }
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void merge() { if( _apply_undo ) _db.merge(); _apply_undo = false; }
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session& operator = ( session&& mv )
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{ try {
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if( this == &mv ) return *this;
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if( _apply_undo ) _db.undo();
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_apply_undo = mv._apply_undo;
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mv._apply_undo = false;
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return *this;
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} FC_CAPTURE_AND_RETHROW() }
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private:
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friend class undo_database;
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session(undo_database& db, bool disable_on_exit = false): _db(db),_disable_on_exit(disable_on_exit) {}
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undo_database& _db;
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bool _apply_undo = true;
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bool _disable_on_exit = false;
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};
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void disable();
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void enable();
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bool enabled()const { return !_disabled; }
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session start_undo_session( bool force_enable = false );
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/**
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* This should be called just after an object is created
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*/
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void on_create( const object& obj );
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/**
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* This should be called just before an object is modified
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*
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* If it's a new object as of this undo state, its pre-modification value is not stored, because prior to this
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* undo state, it did not exist. Any modifications in this undo state are irrelevant, as the object will simply
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* be removed if we undo.
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*/
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void on_modify( const object& obj );
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/**
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* This should be called just before an object is removed.
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*
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* If it's a new object as of this undo state, its pre-removal value is not stored, because prior to this undo
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* state, it did not exist. Now that it's been removed, it doesn't exist again, so nothing has happened.
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* Instead, remove it from the list of newly created objects (which must be deleted if we undo), as we don't
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* want to re-delete it if this state is undone.
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*/
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void on_remove( const object& obj );
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/**
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* Removes the last committed session,
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* note... this is dangerous if there are
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* active sessions... thus active sessions should
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* track
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*/
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void pop_commit();
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std::size_t size()const { return _stack.size(); }
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void set_max_size(size_t new_max_size) { _max_size = new_max_size; }
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size_t max_size()const { return _max_size; }
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const undo_state& head()const;
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private:
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void undo();
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void merge();
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void commit();
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uint32_t _active_sessions = 0;
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bool _disabled = true;
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std::deque<undo_state> _stack;
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object_database& _db;
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size_t _max_size = 256;
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};
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} } // graphene::db
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