peerplays_migrated/libraries/chain/include/graphene/chain/tournament_object.hpp
Eric Frias 1052f49f5d Make indexes on blockchain objects related to betting markets into
unique indexes to ensure the order betting market groups are resolved
is consistent between different nodes.  This bumps the database version
which will trigger a replay on the first run after this upgrade.
2019-03-29 16:20:45 -04:00

251 lines
11 KiB
C++

#pragma once
#include <graphene/chain/protocol/tournament.hpp>
#include <graphene/chain/rock_paper_scissors.hpp>
#include <boost/multi_index/composite_key.hpp>
#include <graphene/db/flat_index.hpp>
#include <graphene/db/generic_index.hpp>
#include <fc/crypto/hex.hpp>
#include <sstream>
namespace graphene { namespace chain {
class tournament_object;
} }
namespace fc {
void to_variant(const graphene::chain::tournament_object& tournament_obj, fc::variant& v);
void from_variant(const fc::variant& v, graphene::chain::tournament_object& tournament_obj);
} //end namespace fc
namespace graphene { namespace chain {
class database;
using namespace graphene::db;
/// The tournament object has a lot of details, most of which are only of interest to anyone
/// involved in the tournament. The main `tournament_object` contains all of the information
/// needed to display an overview of the tournament, this object contains the rest.
class tournament_details_object : public graphene::db::abstract_object<tournament_details_object>
{
public:
static const uint8_t space_id = protocol_ids;
static const uint8_t type_id = tournament_details_object_type;
/// the tournament object for which this is the details
tournament_id_type tournament_id;
/// List of players registered for this tournament
flat_set<account_id_type> registered_players;
/// List of payers who have contributed to the prize pool
flat_map<account_id_type, share_type> payers;
/// List of player payer pairs needed by torunament leave operation
flat_map<account_id_type, account_id_type> players_payers;
/// List of all matches in this tournament. When the tournament starts, all matches
/// are created. Matches in the first round will have players, matches in later
/// rounds will not be populated.
vector<match_id_type> matches;
};
enum class tournament_state
{
accepting_registrations,
awaiting_start,
in_progress,
registration_period_expired,
concluded
};
class tournament_object : public graphene::db::abstract_object<tournament_object>
{
public:
static const uint8_t space_id = protocol_ids;
static const uint8_t type_id = tournament_object_type;
tournament_object();
tournament_object(const tournament_object& rhs);
~tournament_object();
tournament_object& operator=(const tournament_object& rhs);
tournament_id_type get_id() const { return id; };
/// the account that created this tournament
account_id_type creator;
/// the options set when creating the tournament
tournament_options options;
/// If the tournament has started, the time it started
optional<time_point_sec> start_time;
/// If the tournament has ended, the time it ended
optional<time_point_sec> end_time;
/// Total prize pool accumulated
/// This is the sum of all payers in the details object, and will be
/// registered_players.size() * buy_in_amount
share_type prize_pool;
/// The number of players registered for the tournament
/// (same as the details object's registered_players.size(), here to avoid
/// the GUI having to get the details object)
uint32_t registered_players = 0;
/// The current high-level status of the tournament (whether it is currently running or has been canceled, etc)
//tournament_state state;
/// Detailed information on this tournament
tournament_details_id_type tournament_details_id;
tournament_state get_state() const;
time_point_sec get_registration_deadline() const { return options.registration_deadline; }
// serialization functions:
// for serializing to raw, go through a temporary sstream object to avoid
// having to implement serialization in the header file
template<typename Stream>
friend Stream& operator<<( Stream& s, const tournament_object& tournament_obj );
template<typename Stream>
friend Stream& operator>>( Stream& s, tournament_object& tournament_obj );
friend void ::fc::to_variant(const graphene::chain::tournament_object& tournament_obj, fc::variant& v);
friend void ::fc::from_variant(const fc::variant& v, graphene::chain::tournament_object& tournament_obj);
void pack_impl(std::ostream& stream) const;
void unpack_impl(std::istream& stream);
/// called by database maintenance code when registration for this contest has expired
void on_registration_deadline_passed(database& db);
void on_player_registered(database& db, account_id_type payer_id, account_id_type player_id);
void on_player_unregistered(database& db, account_id_type player_id);
void on_start_time_arrived(database& db);
void on_match_completed(database& db, const match_object& match);
void check_for_new_matches_to_start(database& db) const;
private:
class impl;
std::unique_ptr<impl> my;
};
struct by_registration_deadline {};
struct by_start_time {};
typedef multi_index_container<
tournament_object,
indexed_by<
ordered_unique< tag<by_id>, member< object, object_id_type, &object::id > >,
ordered_unique< tag<by_registration_deadline>,
composite_key<tournament_object,
const_mem_fun<tournament_object, tournament_state, &tournament_object::get_state>,
const_mem_fun<tournament_object, time_point_sec, &tournament_object::get_registration_deadline>,
member< object, object_id_type, &object::id > > >,
ordered_unique< tag<by_start_time>,
composite_key<tournament_object,
const_mem_fun<tournament_object, tournament_state, &tournament_object::get_state>,
member<tournament_object, optional<time_point_sec>, &tournament_object::start_time>,
member< object, object_id_type, &object::id > > >
>
> tournament_object_multi_index_type;
typedef generic_index<tournament_object, tournament_object_multi_index_type> tournament_index;
typedef multi_index_container<
tournament_details_object,
indexed_by<
ordered_unique< tag<by_id>, member< object, object_id_type, &object::id > > >
> tournament_details_object_multi_index_type;
typedef generic_index<tournament_details_object, tournament_details_object_multi_index_type> tournament_details_index;
template<typename Stream>
inline Stream& operator<<( Stream& s, const tournament_object& tournament_obj )
{
fc_elog(fc::logger::get("tournament"), "In tournament_obj to_raw");
// pack all fields exposed in the header in the usual way
// instead of calling the derived pack, just serialize the one field in the base class
// fc::raw::pack<Stream, const graphene::db::abstract_object<tournament_object> >(s, tournament_obj);
fc::raw::pack(s, tournament_obj.id);
fc::raw::pack(s, tournament_obj.creator);
fc::raw::pack(s, tournament_obj.options);
fc::raw::pack(s, tournament_obj.start_time);
fc::raw::pack(s, tournament_obj.end_time);
fc::raw::pack(s, tournament_obj.prize_pool);
fc::raw::pack(s, tournament_obj.registered_players);
fc::raw::pack(s, tournament_obj.tournament_details_id);
// fc::raw::pack the contents hidden in the impl class
std::ostringstream stream;
tournament_obj.pack_impl(stream);
std::string stringified_stream(stream.str());
fc_elog(fc::logger::get("tournament"), "Serialized state ${state} to bytes ${bytes}",
("state", tournament_obj.get_state())("bytes", fc::to_hex(stringified_stream.c_str(), stringified_stream.size())));
fc::raw::pack(s, stream.str());
return s;
}
template<typename Stream>
inline Stream& operator>>( Stream& s, tournament_object& tournament_obj )
{
fc_elog(fc::logger::get("tournament"), "In tournament_obj from_raw");
// unpack all fields exposed in the header in the usual way
//fc::raw::unpack<Stream, graphene::db::abstract_object<tournament_object> >(s, tournament_obj);
fc::raw::unpack(s, tournament_obj.id);
fc::raw::unpack(s, tournament_obj.creator);
fc::raw::unpack(s, tournament_obj.options);
fc::raw::unpack(s, tournament_obj.start_time);
fc::raw::unpack(s, tournament_obj.end_time);
fc::raw::unpack(s, tournament_obj.prize_pool);
fc::raw::unpack(s, tournament_obj.registered_players);
fc::raw::unpack(s, tournament_obj.tournament_details_id);
// fc::raw::unpack the contents hidden in the impl class
std::string stringified_stream;
fc::raw::unpack(s, stringified_stream);
std::istringstream stream(stringified_stream);
tournament_obj.unpack_impl(stream);
fc_elog(fc::logger::get("tournament"), "Deserialized state ${state} from bytes ${bytes}",
("state", tournament_obj.get_state())("bytes", fc::to_hex(stringified_stream.c_str(), stringified_stream.size())));
return s;
}
/**
* @brief This secondary index will allow a reverse lookup of all tournaments
* a particular account has registered for. This will be attached
* to the tournament details index because the registrations are contained
* in the tournament details object, but it will index the tournament ids
* since that is most useful to the GUI.
*/
class tournament_players_index : public secondary_index
{
public:
virtual void object_inserted( const object& obj ) override;
virtual void object_removed( const object& obj ) override;
virtual void about_to_modify( const object& before ) override;
virtual void object_modified( const object& after ) override;
/** given an account, map it to the set of tournaments in which that account is registered as a player */
map< account_id_type, flat_set<tournament_id_type> > account_to_joined_tournaments;
vector<tournament_id_type> get_registered_tournaments_for_account( const account_id_type& a )const;
protected:
flat_set<account_id_type> before_account_ids;
};
} }
FC_REFLECT_DERIVED(graphene::chain::tournament_details_object, (graphene::db::object),
(tournament_id)
(registered_players)
(payers)
(players_payers)
(matches))
//FC_REFLECT_TYPENAME(graphene::chain::tournament_object) // manually serialized
FC_REFLECT(graphene::chain::tournament_object, (creator))
FC_REFLECT_ENUM(graphene::chain::tournament_state,
(accepting_registrations)
(awaiting_start)
(in_progress)
(registration_period_expired)
(concluded))