peerplays_migrated/libraries/net/include/graphene/net/peer_connection.hpp

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C++

/*
* Copyright (c) 2015 Cryptonomex, Inc., and contributors.
*
* The MIT License
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#pragma once
#include <graphene/net/node.hpp>
#include <graphene/net/peer_database.hpp>
#include <graphene/net/message_oriented_connection.hpp>
#include <graphene/net/config.hpp>
#include <boost/tuple/tuple.hpp>
#include <boost/multi_index_container.hpp>
#include <boost/multi_index/ordered_index.hpp>
#include <boost/multi_index/mem_fun.hpp>
#include <boost/multi_index/member.hpp>
#include <boost/multi_index/tag.hpp>
#include <boost/multi_index/hashed_index.hpp>
#include <queue>
#include <boost/container/deque.hpp>
#include <fc/thread/future.hpp>
namespace graphene { namespace net
{
struct firewall_check_state_data
{
node_id_t expected_node_id;
fc::ip::endpoint endpoint_to_test;
// if we're coordinating a firewall check for another node, these are the helper
// nodes we've already had do the test (if this structure is still relevant, that
// that means they have all had indeterminate results
std::set<node_id_t> nodes_already_tested;
// If we're a just a helper node, this is the node we report back to
// when we have a result
node_id_t requesting_peer;
};
class peer_connection;
class peer_connection_delegate
{
public:
virtual void on_message(peer_connection* originating_peer,
const message& received_message) = 0;
virtual void on_connection_closed(peer_connection* originating_peer) = 0;
virtual message get_message_for_item(const item_id& item) = 0;
};
class peer_connection;
typedef std::shared_ptr<peer_connection> peer_connection_ptr;
class peer_connection : public message_oriented_connection_delegate,
public std::enable_shared_from_this<peer_connection>
{
public:
enum class our_connection_state
{
disconnected,
just_connected, // if in this state, we have sent a hello_message
connection_accepted, // remote side has sent us a connection_accepted, we're operating normally with them
connection_rejected // remote side has sent us a connection_rejected, we may be exchanging address with them or may just be waiting for them to close
};
enum class their_connection_state
{
disconnected,
just_connected, // we have not yet received a hello_message
connection_accepted, // we have sent them a connection_accepted
connection_rejected // we have sent them a connection_rejected
};
enum class connection_negotiation_status
{
disconnected,
connecting,
connected,
accepting,
accepted,
hello_sent,
peer_connection_accepted,
peer_connection_rejected,
negotiation_complete,
closing,
closed
};
private:
peer_connection_delegate* _node;
fc::optional<fc::ip::endpoint> _remote_endpoint;
message_oriented_connection _message_connection;
/* a base class for messages on the queue, to hide the fact that some
* messages are complete messages and some are only hashes of messages.
*/
struct queued_message
{
fc::time_point enqueue_time;
fc::time_point transmission_start_time;
fc::time_point transmission_finish_time;
queued_message(fc::time_point enqueue_time = fc::time_point::now()) :
enqueue_time(enqueue_time)
{}
virtual message get_message(peer_connection_delegate* node) = 0;
/** returns roughly the number of bytes of memory the message is consuming while
* it is sitting on the queue
*/
virtual size_t get_size_in_queue() = 0;
virtual ~queued_message() {}
};
/* when you queue up a 'real_queued_message', a full copy of the message is
* stored on the heap until it is sent
*/
struct real_queued_message : queued_message
{
message message_to_send;
size_t message_send_time_field_offset;
real_queued_message(message message_to_send,
size_t message_send_time_field_offset = (size_t)-1) :
message_to_send(std::move(message_to_send)),
message_send_time_field_offset(message_send_time_field_offset)
{}
message get_message(peer_connection_delegate* node) override;
size_t get_size_in_queue() override;
};
/* when you queue up a 'virtual_queued_message', we just queue up the hash of the
* item we want to send. When it reaches the top of the queue, we make a callback
* to the node to generate the message.
*/
struct virtual_queued_message : queued_message
{
item_id item_to_send;
virtual_queued_message(item_id item_to_send) :
item_to_send(std::move(item_to_send))
{}
message get_message(peer_connection_delegate* node) override;
size_t get_size_in_queue() override;
};
size_t _total_queued_messages_size = 0;
std::queue<std::unique_ptr<queued_message>, std::list<std::unique_ptr<queued_message> > > _queued_messages;
fc::future<void> _send_queued_messages_done;
public:
fc::time_point connection_initiation_time;
fc::time_point connection_closed_time;
fc::time_point connection_terminated_time;
peer_connection_direction direction = peer_connection_direction::unknown;
//connection_state state;
firewalled_state is_firewalled = firewalled_state::unknown;
fc::microseconds clock_offset;
fc::microseconds round_trip_delay;
our_connection_state our_state = our_connection_state::disconnected;
bool they_have_requested_close = false;
their_connection_state their_state = their_connection_state::disconnected;
bool we_have_requested_close = false;
connection_negotiation_status negotiation_status = connection_negotiation_status::disconnected;
fc::oexception connection_closed_error;
fc::time_point get_connection_time()const { return _message_connection.get_connection_time(); }
fc::time_point get_connection_terminated_time()const { return connection_terminated_time; }
/// data about the peer node
/// @{
/** node_public_key from the hello message, zero-initialized before we get the hello */
node_id_t node_public_key;
/** the unique identifier we'll use to refer to the node with. zero-initialized before
* we receive the hello message, at which time it will be filled with either the "node_id"
* from the user_data field of the hello, or if none is present it will be filled with a
* copy of node_public_key */
node_id_t node_id;
uint32_t core_protocol_version = 0;
std::string user_agent;
fc::optional<std::string> graphene_git_revision_sha;
fc::optional<fc::time_point_sec> graphene_git_revision_unix_timestamp;
fc::optional<std::string> fc_git_revision_sha;
fc::optional<fc::time_point_sec> fc_git_revision_unix_timestamp;
fc::optional<std::string> platform;
fc::optional<uint32_t> bitness;
// for inbound connections, these fields record what the peer sent us in
// its hello message. For outbound, they record what we sent the peer
// in our hello message
fc::ip::address inbound_address;
uint16_t inbound_port = 0;
uint16_t outbound_port = 0;
/// @}
typedef std::unordered_map<item_id, fc::time_point> item_to_time_map_type;
/// blockchain synchronization state data
/// @{
boost::container::deque<item_hash_t> ids_of_items_to_get; /// id of items in the blockchain that this peer has told us about
std::set<item_hash_t> ids_of_items_being_processed; /// list of all items this peer has offered use that we've already handed to the client but the client hasn't finished processing
uint32_t number_of_unfetched_item_ids = 0; /// number of items in the blockchain that follow ids_of_items_to_get but the peer hasn't yet told us their ids
bool peer_needs_sync_items_from_us = false;
bool we_need_sync_items_from_peer = false;
fc::optional<boost::tuple<std::vector<item_hash_t>, fc::time_point> > item_ids_requested_from_peer; /// we check this to detect a timed-out request and in busy()
item_to_time_map_type sync_items_requested_from_peer; /// ids of blocks we've requested from this peer during sync. fetch from another peer if this peer disconnects
item_hash_t last_block_delegate_has_seen; /// the hash of the last block this peer has told us about that the peer knows
fc::time_point_sec last_block_time_delegate_has_seen;
bool inhibit_fetching_sync_blocks = false;
/// @}
/// non-synchronization state data
/// @{
struct timestamped_item_id
{
item_id item;
fc::time_point_sec timestamp;
timestamped_item_id(const item_id& item, const fc::time_point_sec timestamp) :
item(item),
timestamp(timestamp)
{}
};
struct timestamp_index{};
typedef boost::multi_index_container<timestamped_item_id,
boost::multi_index::indexed_by<boost::multi_index::hashed_unique<boost::multi_index::member<timestamped_item_id, item_id, &timestamped_item_id::item>,
std::hash<item_id> >,
boost::multi_index::ordered_non_unique<boost::multi_index::tag<timestamp_index>,
boost::multi_index::member<timestamped_item_id, fc::time_point_sec, &timestamped_item_id::timestamp> > > > timestamped_items_set_type;
timestamped_items_set_type inventory_peer_advertised_to_us;
timestamped_items_set_type inventory_advertised_to_peer;
item_to_time_map_type items_requested_from_peer; /// items we've requested from this peer during normal operation. fetch from another peer if this peer disconnects
/// @}
// if they're flooding us with transactions, we set this to avoid fetching for a few seconds to let the
// blockchain catch up
fc::time_point transaction_fetching_inhibited_until;
uint32_t last_known_fork_block_number = 0;
fc::future<void> accept_or_connect_task_done;
firewall_check_state_data *firewall_check_state = nullptr;
private:
#ifndef NDEBUG
fc::thread* _thread = nullptr;
unsigned _send_message_queue_tasks_running = 0; // temporary debugging
#endif
bool _currently_handling_message = false; // true while we're in the middle of handling a message from the remote system
peer_connection(peer_connection_delegate* delegate);
void destroy();
public:
static peer_connection_ptr make_shared(peer_connection_delegate* delegate); // use this instead of the constructor
virtual ~peer_connection();
fc::tcp_socket& get_socket();
void accept_connection();
void connect_to(const fc::ip::endpoint& remote_endpoint, fc::optional<fc::ip::endpoint> local_endpoint = fc::optional<fc::ip::endpoint>());
void on_message(message_oriented_connection* originating_connection, const message& received_message) override;
void on_connection_closed(message_oriented_connection* originating_connection) override;
void send_queueable_message(std::unique_ptr<queued_message>&& message_to_send);
void send_message(const message& message_to_send, size_t message_send_time_field_offset = (size_t)-1);
void send_item(const item_id& item_to_send);
void close_connection();
void destroy_connection();
uint64_t get_total_bytes_sent() const;
uint64_t get_total_bytes_received() const;
fc::time_point get_last_message_sent_time() const;
fc::time_point get_last_message_received_time() const;
fc::optional<fc::ip::endpoint> get_remote_endpoint();
fc::ip::endpoint get_local_endpoint();
void set_remote_endpoint(fc::optional<fc::ip::endpoint> new_remote_endpoint);
bool busy() const;
bool idle() const;
bool is_currently_handling_message() const;
bool is_transaction_fetching_inhibited() const;
fc::sha512 get_shared_secret() const;
void clear_old_inventory();
bool is_inventory_advertised_to_us_list_full_for_transactions() const;
bool is_inventory_advertised_to_us_list_full() const;
bool performing_firewall_check() const;
fc::optional<fc::ip::endpoint> get_endpoint_for_connecting() const;
private:
void send_queued_messages_task();
void accept_connection_task();
void connect_to_task(const fc::ip::endpoint& remote_endpoint);
};
typedef std::shared_ptr<peer_connection> peer_connection_ptr;
} } // end namespace graphene::net
// not sent over the wire, just reflected for logging
FC_REFLECT_ENUM(graphene::net::peer_connection::our_connection_state, (disconnected)
(just_connected)
(connection_accepted)
(connection_rejected))
FC_REFLECT_ENUM(graphene::net::peer_connection::their_connection_state, (disconnected)
(just_connected)
(connection_accepted)
(connection_rejected))
FC_REFLECT_ENUM(graphene::net::peer_connection::connection_negotiation_status, (disconnected)
(connecting)
(connected)
(accepting)
(accepted)
(hello_sent)
(peer_connection_accepted)
(peer_connection_rejected)
(negotiation_complete)
(closing)
(closed) )
FC_REFLECT( graphene::net::peer_connection::timestamped_item_id, (item)(timestamp));